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Re: Extruding a Logo

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Chad Briggs
Re: Extruding a Logo
on Oct 15, 2001 at 4:15:09 pm

I wouldn't think it would be that hard to replicate the logo in Maya. Have you tried brining the image into Maya and using a poly plane as a image plane and modeling on top of it? (Image planes can be slow, thats why i just suggested putting your texture on a poly/nurbs plane)
The shapes in the logo are simple, so it shouldn't be that hard.

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