MAXON CINEMA 4D: Cinema 4D Forum Adobe After Effects Forum

PLA after bone deform

COW Forums : Cinema 4D

Return to posts index   •   Read entire thread

sadatoPLA after bone deform
by on Dec 14, 2002 at 3:20:41 am

Hello people!

I just recieved my copy of v8 and although the character
animation tools have come a long way, I'm a bit puzzled
at the implementation of the point-level-animation tool.
I noticed that all edits of vertices positions occur pre
deformation by bones which is fine but I would like to be able
to edit the mesh in the deformed pose so that I can add
muscle bulges, etc. Am I missing something here or is this
how it works?


Posts IndexRead Thread

Current Message Thread:

© 2016 All Rights Reserved