AE QT Repeats Feames in FCP6 - SOS PDQ!
by Phil Cater
on
Jul 1, 2008 at 5:33:36 pm
The details first:
Easy Set-up set to Kona 3 1080psf 23.98 10 bit Uncompr.
The After Effects HD Graphic is 23.98 1920x1080 Animation Codec
What Happens:
In the Finder Window the QT from AE plays perfectly
In Quicktime Pro this QT from AE plays perfectly
Once imported into FCP6, (both in the Viewer and after rendering in a sequence with the above settings) will repeat frames in this fashion - 3:2:3:2:2:3:2:2:3:2 in which the 2nd frame is repeated as the 3rd, etc etc.
This results in a "stuttering" playback. I have had other editors using FCP6 report this problem with no fix except to use an Image Sequence out of AE (a work-around but not a satisfactory one)
Also, I have brought in previous HD Graphics QTs from AE (BTW these are all full-frame animations w/ no alpha channel) that worked perfectly in FCP5 and they now show the same problem in FCP6.
Has anyone found a way to fix this? Is there some sort of bizarre pull-down action going on? Is there a way to customize an import into FCP6 of an AE QT? (All I got is File Much love
Re: AE QT Repeats Feames in FCP6 - SOS PDQ! by Jeremy Garchow on Jul 1, 2008 at 6:56:26 pm
[Alan Okey]" See my recent post for details. "
:)
Be sure to render your graphics out @ 23.976 and not 23.98. Or you can conform your already rendered graphics in Cinema Tools to 23.98 (which really conforms them to 23.976). ALso make sure that your field rendering is off in AE which will result in no pulldown pattern being applied (just in case you had that flipped on by mistake).