Fiber FX Crashes Using Multithreading.
by Mark Crenshaw
on
Aug 19, 2009 at 2:24:46 pm
LW 9.6, HP XW8400 Dual quad-core, 4 gig RAM.
I have been given a series of animations to render. They all use Fiber FX for generating grass. When I first received them, I was unable to render any of them without crashing on the first frame. After disabling Fiber FX, they render fine. Then I tried reactivating Fiber FX but going to a single thread and they render, but very slowly.
I have never used Fiber FX so I am unaware of any "gotchas" that might exist. Is there a known issue or a setting the author might have overlooked that I can check? He is using ray traced shadows in all scenes. Is this an issue?
Re: Fiber FX Crashes Using Multithreading. by Matt Stewart on Oct 12, 2009 at 1:25:56 pm
Fiber FX is still pretty flaky, but it can be used. Can you send me the scene file, all I need is the object thart the fiber FX are on, and the scene file. I should be able to trouble shoot it fairly quickly.