I'm trying to create a photon torpedo like effect where a glowing particle has a streaking tail. I've made the tail portion easily enough, linking it to a moving light as the emitter. But creating a single particle to be the "head" that leads the tail has been difficult. I managed to create a single glowing sphere particle and link it to the same emitter, but when it spawns it's always offset from the actual position of the emitter. Is there any way to lock it to the exact emission point along it's motion path?
Examples:
Particle following emitter but offset:
Desired effect: