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No Frame Padding in maya Vector?!!

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Aharon RabinowitzNo Frame Padding in maya Vector?!!
by on Jun 3, 2005 at 12:36:20 am

Hi I tried rendering out of maya vector rendering, and the globals won;t let me put in a number for frame padding - it's greyed out. Any idea why - I am trying to render a Maya iff sequence, and while I have it set up to render a sequnce of images, that node is still not accesible.

This is the first time I am using maya vector since I got version 6.

Any thoughts?

Thanks.

----------------------------------------
Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
----------------------------------------
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com


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Sean FennellRe: No Frame Padding in maya Vector?!!
by on Jun 3, 2005 at 4:32:41 pm

is it something simple like changing the image name format to name.####.ext in the render globals?



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Aharon RabinowitzRe: No Frame Padding in maya Vector?!!
by on Jun 3, 2005 at 6:35:47 pm

I don't know, but I suspect not.

While I know that fCheck works that way, I think if I do it that way in the render globals, it will just tag on the numbers and .iff after all of the extra stuff.

Only one way to find out for sure though...

I don't recall this being an issue previously.

Thanks.

Aharon

----------------------------------------
Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
----------------------------------------
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com


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Michael MarsekRe: No Frame Padding in maya Vector?!!
by on Jun 9, 2005 at 5:24:24 pm

Yes this is annoying. The work around I usually do is to render unpadded as normal. Then open the animation sequence in Fcheck, thankfully Fcheck reads it in in order without padding. After the whole sequence loads through you can do file>save animation> then put the filename as name.####.tga if for example you wanted the sequence to be called name, have 4 paddings, and be targas. Anyway yeah this is how I do it. Hope this helps.

Michael Marsek
3D Artist
MANIC
mmarsek(at)nycmanic(dot)com


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Sean FennellRe: No Frame Padding in maya Vector?!!
by on Jun 9, 2005 at 5:44:20 pm

the command line program imgcvt can do this for you, also. That way you don't have to wait for the whole sequence to load into fcheck before padding

so if you numbering goes up to 3 digits: image.1.iff - image.100.iff you can do this:

imgcvt -n 1 100 1 image.@.iff image.#.iff

which should rename the original without padding to a name with standard 4 padded numbers

you could probably run this off right after your render automatically as a post render mel script call.


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Sean FennellRe: No Frame Padding in maya Vector?!!
by on Jun 9, 2005 at 5:54:27 pm

you can also do imgcvt -range 1-100 in.@.iff out.#.iff too, the range is easier to define than -n


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Aharon RabinowitzRe: No Frame Padding in maya Vector?!!
by on Jun 9, 2005 at 10:07:10 pm

Yeah, I discovered the whole F-check thing. That seems the easies way to do it.

Thanks.

Aharon

----------------------------------------
Aharon Rabinowitz
aharon(AT)yahoo(DOT)com
http://www.allbetsareoff.com
----------------------------------------
Creative Cow Master Series DVD
particleIllusion Fusion Volume 1
available @ http://www.pIllusionFusion.com


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