Re: Infinite pan in Motion? by Phil Williams on Jul 18, 2008 at 6:08:26 pm
There will be other elements in 3D space in front of the texture. I want to use it as a transitional effect, giving the impression of the camera dollying off at 100mph for a couple of seconds, with the texture background whizzing past, before slowing down again as new foreground elements come into view.
Re: Infinite pan in Motion? by Dave LaRonde on Jul 18, 2008 at 4:30:32 pm
I don't know Motion, but here's how I'd do it in After Effects:
• Put TWO instances of the texture into the timeline. Align the second instance on one side of the first, and link them together.
• Put the first instance of the texture in its initial position, and animate it horizontally until the second instance moves into the exact same position.
• Render out a file that is ONE FRAME SHORTER than the complete animation
You now have a looping video of the pan.
Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
Re: Infinite pan in Motion? by Phil Williams on Jul 18, 2008 at 6:23:26 pm
Thanks Dave, I'll give that a try.
FWIW, I'm told that the Offset function in AfterEffects is a one-step route to infinite pan, as long as you're working with a seamless texture. As the pixels scroll off the edge of the screen, they automatically wrap back around on the other side.
Re: Infinite pan in Motion? by Stephen Smith on Jul 18, 2008 at 6:50:03 pm
Phil,
Based on what you described I would use the replicator on your texture to quickly and easily create a bunch of them. Place the texture next to your shot you want to transition into and then do a camera move. That way the camera move will be seamless from your texture to your subject matter. Hope this helps.