Re: Lava lamp by Jon Okerstrom on Nov 5, 2006 at 2:47:50 pm
Hi Julian.
You could create the whole thing with one custom bevel applied to a circle from Illustrator. I would create slightly smaller copy of that shape to place inside the first, to simulate the inner wall of the glass.
I would then create another shape inside the lamp and layermap a movie of the lava blob to it.
Sounds like a fun project -- we'd love to see what you come up with.
Re: Lava lamp by julian06 on Nov 6, 2006 at 5:30:21 pm
Hi Jon
thanks for your tips .I will try it first without Custom Edges!
How can i fake volumetric light in Invig.?
I created a solid with a mask and applied Shine and glow.I placed it 1Px in front of the Invig Layer.
It works as long as I don't do any camera animations,after that the whole illusion is gone.Any ideas?
I tried parenting+expression but no luck so far.
when i use the Blob video(with shine+glow) as a layer map it doesn't glow at all.
I want the blobs to glow + shine.
Re: Lava lamp by Jon Okerstrom on Nov 6, 2006 at 7:21:38 pm
Julian:
Put the blob movie, glow and shine into a precomp, then make the precomp your layermap. That'll force AE to render all three effects before applying the movie to your object.
As for volumetric light, I would suggest Trapcode Lux as one way to get it done.
Re: Lava lamp by Julian06 on Nov 7, 2006 at 5:24:03 am
Hi
I did the blob animation in a separate Comp and i use this comp as a layermap.
I'm not sure why a precomposed layer should work better than a nested comp.
Does this only work with a precomposition? [Jon Okerstrom]"That'll force AE to render all three effects before applying the movie to your object."
Re: Lava lamp by Jon Okerstrom on Nov 7, 2006 at 2:20:30 pm
Hi Julian,
A precomposition and a nested composition are essentially the same thing... precomp is normally an AE term. Nested composition describes the same thing in Final Cut, Avid, etc.
The important part for you is whether the effects and settings are left applied to the layers inside the precomp or are applied to the precomp itself.