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From FCP to PP - Questions from an editor ready for the jump!

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Adam WhiteFrom FCP to PP - Questions from an editor ready for the jump!
by on May 29, 2012 at 9:46:49 pm

Final Cut X is NOT where we want to be heading. AVID has many pros, but for the kind of work we do there aren't enough of them. FCP legacy is still doing a good job, but transcoding is becoming a real chore in terms of time + storage space; the text and basic animation tools are laughably archaic. Its going to be time to change soon, and Premiere is looking like the one - I've been really, really pleased by what I've seen so far in CS6.

But change is a big deal, and there are some aspects I'm not clear on at all in terms of PP. Some of these questions I'm sure will seem mind numbingly basic to the seasoned PP editors out there, bear with me! :)


Collaborative Editing;
Sometimes we have a need for multiple editors to work on the same project. In FCP7 we simply create a project file for each editor. All of the referenced media is in one shared location for all of the projects. At the end of the process, all of the editors' sequences are pulled together into one, final master project.

I'm not entirely sure on how Premiere handles this kind of collaborative situation. I know Avid is far more robust in this area, but we could happily live with carrying on duplicating projects in the way we currently do with FCP. Will we be able to continue with the same method under Premiere, or do we need to rethink?


Effect library;
FCP legacy has always been great for us in that it is actually very quick and simple to create visual effects, do simple overlays/compositing on the fly, all in as part of the main editorial process. This is often a requirement for the kind of work we do.

I've yet to see what comes with CS6 in terms of effects/filters. I was well underwhelmed with what CS5 offered out of the box. All the standard filters felt very basic/generic/limiting. Has this been addressed with CS6 in some way? If not where do I need to be looking for a good range of free or purchased plug-ins to supplement the filter palette. I know the linking with After Effects is great, but for us it is always preferable to keep this kind of activity all in the same application.


SAN Support;
Currently we have FCP legacy set up with our san in the following way;
All media files (footage/music/artwork/animation etc) stored on the SAN
All render files stored on the SAN
Media cache files/autosaves stored locally
Project files stored on the SAN, but worked from locally

Is this the kind of setup we need to be replicating with Premiere, any significant differences?

I'd appreciate any thoughts/experiences/cautionary tales.

Cheers!


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Shane RossRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 29, 2012 at 11:36:37 pm

[Adam White] "I've yet to see what comes with CS6 in terms of effects/filters. I was well underwhelmed with what CS5 offered out of the box. All the standard filters felt very basic/generic/limiting. Has this been addressed with CS6 in some way?"

Nope. The standard ones are just as cheesy as the ones in CS5. And there are VERY few third party solutions. I can count the free ones I found on one finger. Paid ones with one hand...although I hear some After Effects plugins work. But I don't have them. I'm flush with FCP plugins...and there are HUNDREDS to choose from. There aren't that many in Premiere land...the demand has been low, until lately.

I haven't tested collaborative editing. I do know that if you move your media to another location, you need to connect the media one-at-a-time. There is no "relative path" reconnection in PPro. The media management is worse than FCP...and that was pretty poor to begin with. But, you can always be the first to try the collaborative thing, and iron out the details and be the leader on that front. Unless someone else already is and is holding back.

Shane
Little Frog Post
Read my blog, Little Frog in High Def


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Bret WilliamsRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 30, 2012 at 1:38:10 pm

At least you can copy and paste Keyframes! :)


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Kevin MonahanRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 29, 2012 at 11:55:25 pm

[Adam White] "Sometimes we have a need for multiple editors to work on the same project. In FCP7 we simply create a project file for each editor."

You can import Premiere Pro project files into one "master" project. You can pull in others sequences that way.

[Adam White] "I've yet to see what comes with CS6 in terms of effects/filters. I was well underwhelmed with what CS5 offered out of the box. All the standard filters felt very basic/generic/limiting."

I agree we can do more with standard effects (we don't call them filters, BTW), and transitions. Please make a feature request for the specific effects you'd like to see in the standard installation of Premiere Pro: http://www.adobe.com/go/wish

[Adam White] "If not where do I need to be looking for a good range of free or purchased plug-ins to supplement the filter palette. I know the linking with After Effects is great, but for us it is always preferable to keep this kind of activity all in the same application."

Free plug-ins and presets can be found all around the community, you do have to hang out where Premiere Pro users lurk. Namely, our forums: http://forums.adobe.com/community/premiere?view=overview

There are plenty of plug-ins you can buy. Here are a few:

ABSoft
Boris FX
CoreMelt
Digieffects
Digital Anarchy
Digital Film Tools
Film Impact
Frischluft
GenArts
Granite Bay Software
ISP
NewBlueFX
Pixélan
ProDAD
Red Giant Software
RE:Vision Effects, Inc.
StageTools
Synthetic Aperture
Tiffen

Let us know which plug-in foundries you'd like to see added to the list.

FYI, certain foundries that were popular with FCP users cannot create plug-ins for Premiere Pro easily. They are reliant upon Quartz Composer technology which can't create plug-ins for Windows users. We didn't see many good effects (both standard and 3rd party) in FCP until Quartz Composer came along.

You should be able to edit with media stored on a SAN. We don't have any file lockout capabilities built in to Premiere Pro yet. Make a request for that, as well.

Thanks!

Kevin Monahan
Sr. Content and Community Lead
Adobe After Effects
Adobe Premiere Pro
Adobe Systems, Inc.
Follow Me on Twitter!


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Jon HisemanRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 30, 2012 at 11:20:58 am

[FCP legacy has always been great for us in that it is actually very quick and simple to create visual effects, do simple overlays/compositing on the fly, all in as part of the main editorial process. This is often a requirement for the kind of work we do.]

This is the most interesting issue for me. Premiere Pro is very poor at doing even simple composites. In FCP I was able to identify 8+ areas on a clip, isolate them, re-grade them and blend them into a convincing whole in 30 mins. Impossible in PPro. The system was so simple; duplicate the clip above the original / sandwich a gradient in between, change the blend mode of the top clip and regrade it. The gradient had simple controls to isolate a portion of the clip. The killer part was that these could be stacked. I have had 15 of these sets of 3 tracks stacked in no time at all.


After Effects is an awesome piece of software but its slow at that level and, working between 3 locations, I have had endless problems with the round trip using Dynamic Link. Even with CS6 it does not work because of the fundamental path relationship with the file hierarchy.
Pro Tools solved this problem in the mid 90s burying a unique long identifying number in every region(clip). With thousands of regions, they never go missing for long, however you abuse the file system - and a clip thats been inadvertently moved will be automatically found in the background while you work. Adobe know about the PT solution because I spoke with an Adobe demonstrator at a recent CS6 Demo. He says it was being looked into and hopefully would be incorporated in 'some future upgrade.' Not good enough I'm afraid. If Adobe are certain that the round trip is the way forward, it has to be bulletproof - at the very least, by 10am next Tuesday morning.

I used to be Jon Hiseman but I'm feeling better now.


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Kevin MonahanRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 30, 2012 at 5:09:26 pm

[Jon Hiseman] "duplicate the clip above the original / sandwich a gradient in between, change the blend mode of the top clip and regrade it. The gradient had simple controls to isolate a portion of the clip. The killer part was that these could be stacked. I have had 15 of these sets of 3 tracks stacked in no time at all."

Hi John,
Forgive me if I'm missing something, but you can use travel matte effects, gradients, and blend modes in Premiere Pro very easily.

Unlike FCP, blend modes run in real time. In FCP, you always had to render anything with the blending mode changed.

Let us know exactly what you would like to see in a future version of Premiere Pro here: http://www.adobe.com/go/wish

Kevin Monahan
Sr. Content and Community Lead
Adobe After Effects
Adobe Premiere Pro
Adobe Systems, Inc.
Follow Me on Twitter!


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Jon HisemanRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 30, 2012 at 6:01:37 pm

[Kevin Monahan] "Forgive me if I'm missing something, but you can use travel matte effects, gradients, and blend modes in Premiere Pro very easily. "
I appreciate that all the facilities are there in theory, but please point me in the direction of the tutorial that allows me to grade 8 different parts of a clip with a minimum of key stokes and keyframe them over time without resorting to the dreaded round trip. I've done it in AE but its really hard work.
Of course this is becoming a bigger issue. It seems to me that there is a response to requests(which is very welcome) but not the implications of the requests. Like many folk, I wanted Alt drag to duplicate. You gave it to us for clips but its fundamental to Mac that it works for everything. So, delighted with the Clip duplicate, I immediately tried to duplicate a transition to another clip in the same way - not possible. I don't think I should have to put a request in for this. Somebody is just not joining up the dots. Sorry to sound so negative and I am really pleased with the improved feel of CS6 but.....

I used to be Jon Hiseman but I'm feeling better now.


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gus evangelistaRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 31, 2012 at 2:27:05 am

I find FCP cumbersome compared to PPro when it comes to compositing. Not sure what you meant with "stack 15 of these", gradients? Maybe I'm missing something. Or maybe I'm used to how PPro sorta acts like Photoshop and AE.

In PPro, can isolate sections using multi-point mattes or make use of the Illustrator-like Title tool and create shapes, gradients, etc. I go to Ps and Ae only if I have to.

And yes, I too would love alt-drag for duplication of anything! :)


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Alex UdellRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 31, 2012 at 1:51:36 pm

[Jon Hiseman] "So, delighted with the Clip duplicate, I immediately tried to duplicate a transition to another clip in the same way - not possible."

but copy and paste does work with transitions....

Alex Udell
Editing, Motion Graphics, and Visual FX


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Jon HisemanRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 31, 2012 at 3:24:44 pm

[Alex Udell] "[Jon Hiseman] "So, delighted with the Clip duplicate, I immediately tried to duplicate a transition to another clip in the same way - not possible."

but copy and paste does work with transitions....
"


Yes - That's great if you want to set up a paste operation for 10+ Transitions but way too slow for a single shot.

I used to be Jon Hiseman but I'm feeling better now.


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Kevin MonahanRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 31, 2012 at 11:42:43 pm

[Jon Hiseman] "point me in the direction of the tutorial that allows me to grade 8 different parts of a clip with a minimum of key stokes and keyframe them over time without resorting to the dreaded round trip. I've done it in AE but its really hard work."

How in the world did you grade 8 areas of a clip in FCP, and with few shortcuts?
•Garbage mattes? Premiere Pro has that.
•Secondaries? Premiere Pro has that.

Tell me your FCP method, and then I'll tell you if the same one exists in Premiere Pro.

[Jon Hiseman] "So, delighted with the Clip duplicate, I immediately tried to duplicate a transition to another clip in the same way - not possible. I don't think I should have to put a request in for this. Somebody is just not joining up the dots."

Whatever the reason, you do need to make a feature request: http://www.adobe.com/go/wish

Option+dragging a clip, and Option+dragging a transition are two separate functions, and two separate engineering tasks.

It could've gotten left out for any number of reasons:
•There was not enough time to implement the feature.
•The new feature broke an existing feature with no obvious fix.
•It isn't possible to implement something precisely as it worked in another application.
•Feature requests were not specific enough.
•...and more engineering "gotchas" than you can throw a stick at.

Things will get much better. I apologize for any problems you may have in your workflow. Keep up the posts. We appreciate the feedback.

Kevin Monahan
Sr. Content and Community Lead
Adobe After Effects
Adobe Premiere Pro
Adobe Systems, Inc.
Follow Me on Twitter!


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Jon HisemanRe: From FCP to PP - Questions from an editor ready for the jump!
by on Jun 3, 2012 at 12:22:43 pm

[Kevin Monahan] "Hi John,
Forgive me if I'm missing something, but you can use travel matte effects, gradients, and blend modes in Premiere Pro very easily.

Unlike FCP, blend modes run in real time. In FCP, you always had to render anything with the blending mode changed. "


Hi Kevin
Forgive me if I go on a bit but I think its sensible to talk from actual real world experience.
The comments from FCP switchers regarding PPro's poor compositing result from being used to doing very quick invisible fixes, on the original footage, on the fly, while editing. For PPro I have only found tutorials for titling, smoke and explosions etc,. But I am always fixing, fixing, fixing.

Two problems I encountered recently editing shows that have recently been shown on the BBC:
Music footage in Documentary; Stage - 4 musicians, keys of keyboard, cymbal; all over-lit for a couple of seconds by an excited stage lighting tec.
Wideshot cam op got bored and chose to join the action!
Resort to FCP in extremis - create 6 tight travelling matt areas - regrade individually. 8 mins start to finish.
2nd project - 15 mins 1979 film stored very badly - remove worst of scratches in two hours.
Resort back to FCP - duplicate 15 min clip to track above on timeline. change blend mode to travel matte luma - move clip 1 frame to the right - sandwich custom gradient and, cutting affected clip as you go, substitute advanced clip onto the tiny ares of damaged original. ( Very few blemishes last more than one frame.)

The tragedy of this story is that PPro could actually do this faster but for two key omissions in it's arsenal.
Take the first music vid example.
In PPro duplicate the clip 6 times above the original (tracks 2-7) in the timeline (Alt Drag - yea!)
Select all six and drag from the effects panel:
A colour corrector of choice, the Luma key and either the 4-8-16 point garbage matte
Then individually set the threshold of all the Luma key plugs to 0.0, and the garbage matte points to position and grade the individual areas.

Except it won't work

You can't feather the mattes. Use the feather plug I hear you cry - no it feathers the edges of the whole clip only. Use the title tool - no you can't keyframe individual matte points - only its original shape position and then only via the motion tab. Use AE - yes it can all be done in AE - no question, but its actually overkill and is much, much slower because of the way blend modes work - unless you are a serious full time AE guru. (One man bands seldom know everything about anything) Lastly, but not least, AE requires the dreaded round trip.

So, Whadda we want. We FCP switchers want quick fixes on the fly. Give us great choke, feathering and opacity controls in garbage mattes in PPro and most importantly give us a pen tool for unlimited bezier point mattes (OK - 40 point will do), resizable , feather-able and point key-frameable. All on the timeline and in the program monitor. When you have done all this in 50 mouse moves, show it to a photo of Steve Jobs and listen to the wind - then go away and do it in 10.
Actually, that last sentence is OTT, but I got more and more frustrated as I wrote this.

P.S

Go here to see all this aired in a 17 point thread in 2010
http://forums.adobe.com/message/2917573
The points were answered then by Todd with 'just do it in AE'.

I used to be Jon Hiseman but I'm feeling better now.


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Alex UdellRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 30, 2012 at 2:00:46 pm

[Adam White] "Collaborative Editing;
Sometimes we have a need for multiple editors to work on the same project. In FCP7 we simply create a project file for each editor. All of the referenced media is in one shared location for all of the projects. At the end of the process, all of the editors' sequences are pulled together into one, final master project."


This has been discussed a lot recently. I've used PPro in a workgroup in an assembly line fashion on a SAN and it's worked well. But there is a fundamental difference in the way PPro handles merging projects that you should be aware.

See this thread:

http://forums.creativecow.net/readpost/3/925208

Not a show stopper, but something to consider in planning your workflow.

Alex


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Ryan PatchRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 30, 2012 at 3:22:08 pm

My $.02 -

As Alex pointed out, there is a problem with the way that Premiere handles multiple versions of the same media in a project that mucks up collaborative editing. As he said, when used assembly-line style, this isn't a problem (everyone makes one part of the project, unique timelines / media are all imported at the end. Everyone's happy). However, if people are constantly "checking out" and returning timelines with media from the same project, re-importing these timelines creates duplicates, which is a problem. Again, assembly-line style is the way to go here.

I would like to talk briefly about another small workflow thing you need to be aware of. Premiere creates waveform .pek files (the visualization of the waveforms) and .cfa files from every media file you import. You can specify where these are created. I find it most convenient for these to be placed "next to the source media" (an available option) so that then I take a project media offline, I don't have all of the conformed sound files hanging around. However, the location of these conformed media files is written into the project, not the actual media file. This means that (at least in 5.5) if you had user 1 import a file on their computer, it would conform it. However, even if that conformed media file is placed next to the original file, when user B imports this file, Premiere will re-conform this file and place another conformed media file next to it.

Now, I will say that CS6 changed something about the way .cfa files work. However, I don't know what. It was not in any of the documentation. This may be different, but I am not sure. Also, if you just need to nuke all .cfa files on your drive, it's not a big deal, Premiere will re-generate all of them in the background - but it's annoying as hell.

To get around this problem, my shop wound up just ONLY "ingesting" files once (through a couple of assistant editors). Then, when editors needed the files, they would pull them by importing projects, not the individual files. This worked fine, but it's not ideal.

The lack of premiere effects has led me to make heavy use of AE, which is more powerful than FCP. I have had no complaints here - I love this workflow.

Lastly, I must jump in and say that Premiere DOES have relative path relinking... it's just finicky sometimes. I'd say it works like 70% of the time, but is a nightmare if you are working with Canon or Zoom files that have identical names. Adobe knows this is a problem and is working on it, though.


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Adam WhiteRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 31, 2012 at 7:36:02 am

Thanks all for taking the time to respond - this kind of first hand experience is invaluable to me right now and it all really helps.

The effect shortcomings, as I thought, but I guess there are some OK ones to buy. As Shane said, its irritating to start from scratch as I have so many great ones for FCP. Oh well. Im glad to hear the linking with AE works well, maybe this is the most sensible way forward; I'll have to test it out.

I gotta say, this stuff about collaborative editing is really sounding like a major headache. To clarify, does PP actually make duplicates of the files themselves, on the hard drive/san for each copy of a project, or does it just give you duplicates of the same files within the project browser? Both are a problem, but doubling up on the actual source files themselves would be worse.


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Alex UdellRe: From FCP to PP - Questions from an editor ready for the jump!
by on May 31, 2012 at 9:58:51 am

No....Media on the drives is not duplicated.

You just end up with additional Master Clips in the project Browser.

You know how in FCP you can have Clips in a sequence with no master in the Project panel?

This is not true for Ppro. When you have a clip in a sequence, it's always tied to a Master in the project panel. Likewise, if you a delete the master clip from the project Panel, PPro will warn you that it will also delete it's affiliates out of the sequences its used in.

The problem is that when you import a Project to another project to merge them, PPro will not recognize the existence of a master clip if it's already IN the project panel. So you end up with multiple master clip instances and project file bloat.

So 5 editors all using their instances of the same master clip will not yield 1 master clip in the project panel, but 5 master clips in the project panel, each one pointing to the same underlying media file.

Alex Udell
Editing, Motion Graphics, and Visual FX


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Adam WhiteRe: From FCP to PP - Questions from an editor ready for the jump!
by on Jun 18, 2012 at 9:44:52 pm

Alex,

Thankyou for explaining that so clearly - and apologies my thanks are so late (I have to chalk that up to just being insanely busy)

I feel better about the multiple editors situation. Its clearly very flawed (duplicated master clips) and needs to be addressed ASAP, but I guess I can see how one might manage it. Its not a deal breaker for me.


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