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Can't import RED

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david bramanCan't import RED
by on May 14, 2012 at 8:44:32 pm

I'm trying to import footage from a Scarlet into 5.5 but it keeps saying that the file is either corrupt or unsupported. The file is fine since I can open it in RED applications, and it shows up as a RED file in Premier browser. Any ideas what might be going on?


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Chris BorjisRe: Can't import RED
by on May 14, 2012 at 9:07:46 pm

If I'm not mistaken the Scarlet footage will not work in 5.5

will need CS 6 for that.



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Michael HancockRe: Can't import RED
by on May 14, 2012 at 9:21:58 pm

You need to install the Red Importer from Adobe Labs. Download it here and follow the directions it give you. It's the only way to read raw Red files in 5.5 from Scarlet or Epic.

http://labs.adobe.com/technologies/redepic_importer/

----------------
Michael Hancock
Editor


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david bramanRe: Can't import RED
by on May 15, 2012 at 12:39:31 pm

That got it...thanks. Now another question. I can now import the footage, but it's nowhere near able to play it in real time. Is that just the way it is without having the RED card to handle the overhead?


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Michael HancockRe: Can't import RED
by on May 15, 2012 at 12:53:40 pm

I've cut Red footage natively and it's not a lot of fun, depending on your system.

What resolution do you have your playback set to? I set mine to the lowest possible - typically 1/4, which helps. But I'm also on an older Mac Pro without an nVidia card, so I don't have the benefit of the Mercury Playback Engine.

We have one system with an nVidia Quadro 4000 and it handles the footage better, but I still recommend you use Redcine-X or Media Encoder to transcode the Red footage to ProRes or DNxHD Quicktimes, cut your piece, then see if you can relink back to the R3D files if you need access to the full 4K resolution.

Red footage is fun to grade and the ability to reframe and push in on 4K footage is great, but it's really not designed for native editing.

----------------
Michael Hancock
Editor


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