| Attention resolve 8 beta users.
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 | Attention resolve 8 beta users.
by Darin Wooldridge on Jun 21, 2011 at 3:50:43 am |
Resolve version 8 beta testers!! So far so good.. Would love to hear your stories. The new conform page is very slick.. I've been testing compositing techniques all weekend. Anyone doing any alpha paired with matte work? 3D workflow improvements.
NOTE: The comments above are strictly mine, and may not necessarily
represent those of my employers.
Darin Wooldridge
Colorist / Technical Strategist
818-653-3918-cell
dwooldridge@mac.com
check me out at http://www.facebook.com/pages/Davinci-Resolve-Colorist/117363011609028?ref=....
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• | | | |  | Re: Attention resolve 8 beta users. by Danny Scotting on Jun 21, 2011 at 6:07:32 am |
Having fun with 8 so far and I'd also love to know if anyone is doing any Alpha work........
I just received a Pro Res 4444 with an Alpha channel but as yet can't find a way to view it as a separate element, is this possible? Or do I need a Matte supplied as well??
Also has anyone had any issues with playing back 25PsF MXF files? Mine plays for a bit then the dreaded spinning wheel of death hangs my system!
Cheers
Danny
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• | | | |  | Re: Attention resolve 8 beta users. by Darin Wooldridge on Jun 23, 2011 at 6:34:23 pm |
Try right clicking next to your node tree, click apply alpha. Then draw the node to the lower box that just appeared.
NOTE: The comments above are strictly mine, and may not necessarily
represent those of my employers.
Darin Wooldridge
Colorist / Technical Strategist
818-653-3918-cell
dwooldridge@mac.com
check me out at http://www.facebook.com/pages/Davinci-Resolve-Colorist/117363011609028?ref=....
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• | | | |  | Re: Attention resolve 8 beta users. by Sascha Haber on Jun 21, 2011 at 6:56:27 am |
Love the stabilizer ! Love the whole effortless XML import , playing with denoise and trying to make sense of the new balance grader .
Runs very stable , havnt patched my Decklink yet though.
Wonder if we will see new Wave mapped controls too, adjusting noise threshold with the pen is very difficult .
A slice of color...
DaVinci 7.1.2 OSX 10.6.7
MacPro 5.1 2x 2,4 24GB
RAID0 8TB eSata 6TB
GTX 285 / GT 120
Extreme 3D+ WAVE
http://www.saschahaber.com
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• | | | |  | Re: Attention resolve 8 beta users. by Margus Voll on Jun 21, 2011 at 8:13:39 am |
XML stuff just rocks.
I really like it.
Overall all seems more powerful and stable than ever.
--
Margus
http://iconstudios.eu
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• | | | |  | Re: Attention resolve 8 beta users. by thibault carterot on Jun 21, 2011 at 10:19:03 am |
Hi,
Do you know where we can download the beta version ?
thanks
Config : Mac Pro 2010, 12x2,4Ghz, 32Go Ram, 3xFX4000,GT120, Decklink 3D+, RED Rocket, system on Crucial SSD 250, RAID FC 8gb Lacie 24To, CYCLONE PCI expander, Resolve 7.1
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• | | | |  | Re: Attention resolve 8 beta users. by Gabriele Turchi on Jun 21, 2011 at 11:38:11 am |
V8 i quantum leap ,
Hue curve make things way faster
XML already can rebuilt very complex timeline
RGB Mixer is super cool (still learning it )
Curves and Red Settings mapped on the Davinci panel are a Bless
ps:i am wondering too about 4444 and alpha (i guess only tiff are supported?)
Thanks DAVINCI team for listening
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• | | | |  | Re: Attention resolve 8 beta users. by michael stirling on Jun 21, 2011 at 2:19:33 pm |
A good question thibault- I sometimes feel like the only person here not testing v8 beta
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• | | | |  | Re: Attention resolve 8 beta users. by David Austin on Jun 21, 2011 at 3:03:25 pm |
Yeah, is it poss to download the beta? Or does anybody have an idea of release time?
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• | | | |  | Re: Attention resolve 8 beta users. by Jamie Allan on Jun 21, 2011 at 4:45:13 pm |
The beta programme is closed to a number of select users worldwide, yes I admit theres alot of them on here, but this is a large community of experienced users so its not too surprising :)
IMO
The new version answers most, if not all, of the questions posed when V7 went live. The features we're seeing today have been pined after by long term Linux users for years and I'm expecting new users to be just as excited as they are.
In particular - workflow with other finishing tools is brilliant, dropping new shots in and out is great, XML EDl AAF etc all work fine, rough cutting for onset is great coupled with the wide format support...
Jamie Allan
Post Production Consultant
DaVinci Specialist (Linux/Mac)
Jamie@Jigsaw24.com
Jigsaw Systems Ltd. - IT & Broadcast specialists for the UK
http://www.jigsaw24.com
http://www.jigsawbroadcast.com
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• | | | |  | Re: Attention resolve 8 beta users. by Vladimir Kucherov on Jun 21, 2011 at 3:16:01 pm |
The channel mixer is awesome for black and white! And everyone coming off of color will really like their curves back. I've also made some nice grain in after effects on grey - bring that into Resolve in Overlay mode, and I can pretty much control the intensity by applying contrast to the layer. It's great fun!
Sascha, how are your experiences with the de-noiser? So far I still take things back to NeatVideo for serious denoising work.
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• | | | |  | Re: Attention resolve 8 beta users. by Robbie Carman on Jun 21, 2011 at 4:00:48 pm |
I've successfully used V8 on 14 jobs in the past month with only a few minor hiccups that have been addressed in each beta build.
The Highlights for me are.
Denoiser - takes a little finessing but is awesome. One way I've been using it too is as a quick skin softener. Simply put a window around someone and crank up the denoiser. Vs. qualifying and then blurring often works quicker
Stabilizer - one word - awesome!
Curves - Lum vs Sat is awesome for desaturating highlights or shadows, Hue vs Sat great for things like tweaking saturation of grass, water, skies. I'm on the big panel and I also appreciate that the new curves are available direct from the panel.
RGBl Mixer- As Vladimir said awesome for black and white looks. I'm still trying to figure it out a bit for color looks.
3D Auto Align - we've started to do more and more 3D projects and this feature is simply amazing. Click it it take a second and the images are aligned. Super quick.
Conform and XML - to be honest I've kind of forgotten about the Browse Page! With XML it can automatically add that media after you find the first clip and setup your project for you. One cool thing I've discovered is you don't even have to go to the folder with the shot, you can literally just pick the drive and while it will take a while to parse it does find everything. XML out works like a charm too. The edit functions in the Conform page are also pretty awesome for reediting a section making cuts etc.
The FCP presets in the render page in FCP compatibility option are also nice add ons
The only thing (probably obvious to most) that took me a second to figure out is on multi - layer sessions you have to use unmix to see all the layers and grade them.
Peter, Rohit and the team have done an amazing job with this. It also amazes me in Beta everything has been so stable and actually works as advertised!
Robbie Carman
----------------
Colorist and Author
Check out my new Books:
Video Made on a Mac
Apple Pro Training Series DVDSP
From Still To Motion
Twitter
Blog
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• | | | |  | Re: Attention resolve 8 beta users. by David Austin on Jun 21, 2011 at 4:05:15 pm |
So can I have it too if it works?
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• | | | |  | Re: Attention resolve 8 beta users. by thibault carterot on Jun 21, 2011 at 4:10:50 pm |
Yes, it's getting very frustrating!
I need this version, I can't wait anymore now I know its working great.
Please someone, give me link !!
Config : Mac Pro 2010, 12x2,4Ghz, 32Go Ram, 3xFX4000,GT120, Decklink 3D+, RED Rocket, system on Crucial SSD 250, RAID FC 8gb Lacie 24To, CYCLONE PCI expander, Resolve 7.1
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• | | | |  | Re: Attention resolve 8 beta users. by Vladimir Kucherov on Jun 21, 2011 at 4:11:27 pm |
I believe they lifted the media blackout on the beta because they think it's pretty darn close to coming out. So hopefully it's soon!
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• | | | |  | Re: Attention resolve 8 beta users. by Paul Nordin on Jun 21, 2011 at 7:34:27 pm |
Do any of the other beta testers experience significant performance issues with denoise? I assumed its just because the beta is not performance tweaked, but as we get close to release...
I've got 2-GTX285 GPUs in a Cubix. One node of denoise drops playback to 12-14fps.
Otherwise, my findings are as everyone else's: awesome. Just imported a multi-track feature project with XML: ZERO DEFECTS. glory halleluiah. Saves a few days of prep and cleanup.
_______________________
El Mundo Bueno Studios
Film * Audio
http://www.EMBstudios.com
Emeryville, CA
_______________________
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• | | | |  | Re: Attention resolve 8 beta users. by Robbie Carman on Jun 21, 2011 at 8:07:09 pm |
[Paul Nordin] "I've got 2-GTX285 GPUs in a Cubix. One node of denoise drops playback to 12-14fps."
yeah I've got the same setup I'll have to double check when I'm back in the suite tomorrow but I think I would have noticed drops that severe
Robbie Carman
----------------
Colorist and Author
Check out my new Books:
Video Made on a Mac
Apple Pro Training Series DVDSP
From Still To Motion
Twitter
Blog
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• | | | |  | Re: Attention resolve 8 beta users. by Peter Chamberlain on Jun 22, 2011 at 1:26:58 am |
I'm personally very pleased the 8.0 beta is going well. Thank you for testing. The team here work day and night to make it as stable as we can.
NR is very GPU intensive and the code is fully optimized. NR will not operate on the OpenCL graphics systems at all. We expect as faster CUDA GPU's from Nvidia become available this will be less noticeable but in the meantime, see if NR Radius setting 3 is enough to reduce the noise as this is a sweet spot for the Mac.
Linux uses with the new 4 or 8 GPUs can have multiple 2K NR nodes in real time. We don't try to make the Mac slower and there is no difference in software, just the GPUs available for Linux have more CUDA cores.
Peter
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• | | | |  | Re: Attention resolve 8 beta users. by Paul Nordin on Jun 22, 2011 at 1:52:06 am |
Peter, I rest my case about how great working with you guys is.
That made all the difference. With radius set to 2, which I had, payback is 12-14fps on a HD timeline. But changing the radius to 3 brought performance up to real-time 24p.
Woo Hoo
Cheers
_______________________
El Mundo Bueno Studios
Film * Audio
http://www.EMBstudios.com
Emeryville, CA
_______________________
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• | | | |  | Re: Attention resolve 8 beta users. by Vladimir Kucherov on Jun 22, 2011 at 8:56:39 pm |
Paul, what GPU setup are you running on your system?
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• | | | |  | Re: Attention resolve 8 beta users. by Paul Nordin on Jun 23, 2011 at 2:38:11 am |
Vladimir, I have 2-NVidea GTX285 cards in a Cubix expansion chassis. Also in that chassis is a RedRocket card and a 4x-eSata card. The project was running off of my G-Speed PRo SAS RAID in RAID-0 configuration.
_______________________
El Mundo Bueno Studios
Film * Audio
http://www.EMBstudios.com
Emeryville, CA
_______________________
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• | | | |  | Re: Attention resolve 8 beta users. by Vladimir Kucherov on Jun 23, 2011 at 2:47:39 am |
Aha, interesting. I am running single 285 + 120 for UI off of internal software RAID, and can't get realtime denoising. (22fps at radius 4, 13.5fps at radius 3)
Do you have a 3rd GPU for GUI, or do you have the displays plugged into one of the 285s?
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• | | | |  | Re: Attention resolve 8 beta users. by Paul Nordin on Jun 23, 2011 at 2:53:24 am |
Vladimir,
Here is my complete config.
Cubix expansion chassis:
slot1- RedRocket
slot2- NVidea GTX285 (GPU)
slot3- 4x-eSata card
slot4- NVidea GTX285 card (GPU)
MacPro:
slot1- NVidea Quadro 4000 (GUI)
slot2- Cubix HBA
slot3- ATTO R680 Raid card
slot4- Blackmagic card
It looks like I'm getting almost 2x your performance due to the second 285
_______________________
El Mundo Bueno Studios
Film * Audio
http://www.EMBstudios.com
Emeryville, CA
_______________________
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• | | | |  | Re: Attention resolve 8 beta users. by Vladimir Kucherov on Jun 23, 2011 at 4:40:00 am |
Well the math for that certainly sounds like it makes sense - double the GPU, double the performance.
What's interesting though is that even your beefy system can't go below 3-radius.
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• | | | |  | Re: Attention resolve 8 beta users. by jake blackstone on Jun 22, 2011 at 2:20:53 am |
Peter.
I understand, that BM philosophy is to try to do everything in real time. In this case I think it's a mistake to apply this philosophy to NR. It is known, that proper, high quality NR is EXTREMELY resource intensive. To do real time motion analysis over multiple frames is not a casual undertaking. Every other software manufacturer does NR as a background process. This way, system resources could be used for actual grading and even Open CL could be then used. Just render NR images to DPX and grade from that. Problem solved!
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• | | | |  | Re: Attention resolve 8 beta users. by Sascha Haber on Jun 22, 2011 at 6:17:22 am |
The interactivity is what I really need in a client session.
They are fine if I can solve it right away with half speed playback.
Otherwise it turns into a VFX shot and need to be send to that department.
Both is ok, but having it in Resolve is fantastic.
A slice of color...
DaVinci 7.1.2 OSX 10.6.7
MacPro 5.1 2x 2,4 24GB
RAID0 8TB eSata 6TB
GTX 285 / GT 120
Extreme 3D+ WAVE
http://www.saschahaber.com
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• | | | |  | Re: Attention resolve 8 beta users. by jake blackstone on Jun 22, 2011 at 6:35:05 am |
Not to advertise other products, as I was accused in the past, but if anyone had a chance to see how both Nucoda and now, Baselight do the pre-caching, they will understand the wonderful interactivity, full time full resolution and no degradation of performance with use of NR and NO RENDER at the end of the session! All render is done in the background. I understand the sexiness of doing everything in real time with no render, but unless you have 8-16 GPUs that's not really practical...
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• | | | |  | Re: Attention resolve 8 beta users. by Mikhail Puzyrev on Jun 22, 2011 at 6:21:35 pm |
Sorry Jake, I won't accuse you anymore, please forgive my dullness )).
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• | | | |  | Re: Attention resolve 8 beta users. by Jose Lomeña on Jun 22, 2011 at 4:46:15 pm |
I'm happy with 14fps today, and 25fps in 2 months with the new macpro... or hackintosh...
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• | | | |  | Re: Attention resolve 8 beta users. by Paul Nordin on Jun 23, 2011 at 2:41:28 am |
Not sure if a new MacPro will impact denoise as much as more powerful Cuda cards. And I believe that Peter has said as much.
_______________________
El Mundo Bueno Studios
Film * Audio
http://www.EMBstudios.com
Emeryville, CA
_______________________
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• | | | |  | Re: Attention resolve 8 beta users. by Jose Lomeña on Jun 23, 2011 at 8:33:37 am |
New Macpro + Lion with support for gtx480... Gtx480 has x2 cores of a 285. Lion DP4 has support for GTX480 with full features.
And I think we will see nvidia cards or cuda proccesor through thunderbolt in a near future... but this info is only my opinion.
saludos,
Jose.
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• | | | |  | Re: Attention resolve 8 beta users. by Paul Nordin on Jun 23, 2011 at 6:01:28 pm |
Yep the GTX480 will make a big improvement to be sure
_______________________
El Mundo Bueno Studios
Film * Audio
http://www.EMBstudios.com
Emeryville, CA
_______________________
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• | | | |  | Re: Attention resolve 8 beta users. by Mike Most on Jun 22, 2011 at 3:14:15 pm |
Peter, I really like what ive seen of the new conforming tools, but there seem to be two things missing that are a bit frustrating. First, the ability to play an overlay mix of the conform and the offline seems to now be gone in favor of a side by side playback only. Second, although timelines seem to be rebuilt effectively from XML files, Resolve doesn't seem to pick up any common effects, such as basic motion effects - in particular, transforms, flips and flops, that kind of thing. I understand the attraction of a reound trip approach, but for those of us working with higher resolution material - Red files, for instance - the ability to do transforms from the higher resolution original image, and the quality of Resolve's scaling engine, is one of the big attractions of the program. Its a big time saver to have transforms applied automatically, particularly when the information is already in the XML. The overlay playback allows a much quicker and more accurate conform check, and is something many of us use all the time.
Am I missing something, or are these things not in the current beta?
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• | | | |  | Re: Attention resolve 8 beta users. by Peter Chamberlain on Jun 23, 2011 at 4:34:14 am |
Thanks Mike for your feedback. We are quite close to release but Im pleased to say we did get the offline wipe and mix modes back in. They will appear on the offline viewer while still maintaining the synced Timeline view. There are a number of additional XML features including the effects you mention which we will get to in time. We understand the clear benefit of having these effects natively in Resolve so colorists can use their source files at full res. We welcome requests for additional features for the future.
Peter
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• | | | |  | Re: Attention resolve 8 beta users. by Mike Most on Jun 23, 2011 at 5:14:29 am |
Thanks Peter, that's really great news. Greatly appreciate the return of the mix mode. I'll know now to expect the transforms a bit down the road and I won't mention it again ;-D.
Communication is a great thing. Apple can definitely learn some lessons from you guys....
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• | | | |  | Re: Attention resolve 8 beta users. by Pepijn Klijs on Jun 25, 2011 at 11:38:16 am |
"NR will not operate on the OpenCL graphics systems at all"
Does that mean that if I want to run Resolve 8 on a iMac with ATI graphics card, I will not be able to use NR at all?
I'm very much waiting for the release of version 8!
Pepo
Avid/FCP Editor, Amsterdam, The Netherlands
http://www.pepijnklijs.nl
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• | | | |  | Re: Attention resolve 8 beta users. by Peter Chamberlain on Jun 26, 2011 at 2:13:05 am |
The OpenCL GPUs do not have enough processing power for NR. We reccommend NVidia CUDA GPUs for intensive image processing needs, and more than one if you can.
8.0 offers 35+ new features and the OpenCL implementation will operate up to HD solution, and 720p in real time.
Peter
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Hey Daren,
As you asked specifically about Alpha channel features, I can comment.
I just completed 86 greenscreen vfx shots in Resolve. In 4 hours. Yeah, I'm using Resolve for keying and compositing.
If I only had a few shots, I might have pre-graded in resolve, and used after effects and keylight to key. But I had 86 shots, which all needed motion tracked garbage mattes. It was actually better and faster to do the composites and keying in resolve. I built my keys with the panel, which was much faster to clean and preview. I used the motion tracker to build fast garbage mattes. I was previewing everything almost in realtime, and color graded the plates to match perfectly.
I always hoped to one day do compositing in Resolve, but never thought it would actually happen this soon.
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Peter ,
when Resolve landed on OSX at this price i was very very skeptic about the future development of this tool ...support etc...
what can i say ....in less than a year Resolve and the BMD team demonstrated to be one of the best post production tool in the market ,
i want to honestly say thank you for all have you done in such short amount of time and for listening to us so focused on our needs .
V7 to V8 is a quantum Leap ,
thank you for that and looking forward to the future .
g
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• • | | | |  | Re: Alpha features in v8 by Jose Lomeña on Jun 23, 2011 at 11:16:31 pm |
Thank you so much Blase for the info.
I do a lot of green screen with resolve7 but only with mattes, and is dificult because i can't make garbage to the matte node or a simple blur.
Can you explain a little bit more about your workflow i apreciate it a lot!. I will start a feature in september that has a lot of vfx shots and it can be my solution!! Because i need to do this basic composition with resolve.
Saludos,
Jose.
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• | | | |  | Re: Alpha features in v8 by Blase Theodore on Jun 24, 2011 at 5:36:13 pm |
Pretty simple..
Import an XML of media
- greenscreen on v2, background plate on v1.
On the GS layer, add a few parallel nodes.
- Top will be grade for GS,
- middle will be spill suppress layer
- bottom will be base for alpha key
Right click in node graph to add an alpha output
- little rectangle appears on right of node graph
Create a matte from the greenscreen
- pull greenscreen on your bottom node,
- combine alphas of multiple nodes if necessary
- map matte output of those nodes to alpha output
Remove green spill as necessary
- on the middle node, pull a very liberal key on the greenscreen
- use the curves - saturation tool to correct for spill
You now have your plates comp'd color grade them to match accordingly.
The key doesn't do as well with hair, but for my shots it was fine. Of course you could simply use this technique as a temporary way to grade the plates and foreground, and still do your final comp as an effect.
here's the result of my shots..
http://www.contact-di.com/clients/benjamin/vfx_preview_web.mov
Cheers,
Blase
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• | | | |  | Re: Alpha features in v8 by Jose Lomeña on Jun 24, 2011 at 10:55:26 pm |
Thank so much Blase, I'm very impatient to have v8 in my hands!!
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