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Scopebox 3.0

COW Forums : DaVinci Resolve

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Alex FranklandScopebox 3.0
by on Mar 7, 2012 at 2:54:30 pm

Hey Guys,

Has anyone tried the new Scopebox 3.0 for only USD$99 on the Resolve? I'm really curious about how it is... Just wondering if its worth purchasing and if it would preserve CPU performance as opposed to the internal Resolve scopes.

Any thoughts?

Regards

Alex.

----------------------------------
8-core, OSX 10.7.3, 16GB
RAID5 4TB,
Radeon HD 5770, Quadro 4000
DeckLink HD Extreme 3D
JVC DT-V24G1
Resolve 8.1.1 + Wave


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Robert HoullahanRe: Scopebox 3.0
by on Mar 7, 2012 at 3:10:41 pm

I use Scopebox on a Telecine suite with a G5 and I like it allot, it has great looking responsive scopes.

-Rob-

Robert Houllahan
Director / Colorist
Cinelab Inc.
http://www.cinelab.com

MAHC-PRO 6-Core 3X GTX285 20Tb SAS Wave Panel Panny 11UK SDI Plasma.


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Ola Haldor VollRe: Scopebox 3.0
by on Mar 7, 2012 at 3:12:02 pm

I've been using it in the beta period. Don't remember how long, almost 6 months or so. I've tracked down bugs and reported them. In my case, it's a rock solid and customizable set of scopes. In a box.

I'm not sure you fully understand how it works. You cannot (haven't tested, nor do I want to really due to possible performance issues) or should not use it on the same computer as Resolve.


ScopeBox requires some CPU power and some OpenGL power driven by the GPU.
The way you bring the scopes to life is to input any firewire, webcam, analog or digital video signal, and tell ScopeBox where the signal comes from, what framerate and whether it's YUV or RGB.


In my case I have a Mac Pro with 1st generation Decklink HD Extreme. I connect SDI from MP with Resolve > video monitor > MP with Decklink and ScopeBox.


I'm thinking of getting a Mac Mini and UltraStudio, and make the Mac Pro a bit more useful. Like a FTP/fileserver or something.


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Alex FranklandRe: Scopebox 3.0
by on Mar 7, 2012 at 3:26:46 pm

[Ola Haldor Voll] "The way you bring the scopes to life is to input any firewire, webcam, analog or digital video signal, and tell ScopeBox where the signal comes from, what framerate and whether it's YUV or RGB."

Ahh thanks Ola,

So considering a have a Mac Pro and a MacBook Pro, could I simply connect the two via Firewire and run scopebox 3.0 off the GPU from my MacBook Pro and link it to Resolve on my MacPro? (Sorry, I'm still learning the basics)

Alex.


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Ola Haldor VollRe: Scopebox 3.0
by on Mar 7, 2012 at 4:07:06 pm

As far as I know, you cannot use FireWire devices directly with Resolve. You must have a Decklink card or UltraStudio unit to output either composite, component or SDI, which the second computer can input and feed ScopeBox.


So, if you have a Mac Pro with Decklink, you would most probably want to output SDI to the video monitor. And on the MacBook you'd want UltraStudio so you can input SDI from the monitor (if it has loop through).


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Juan SalvoRe: Scopebox 3.0
by on Mar 7, 2012 at 4:17:12 pm

Have you been able to get scopebox to work with 2k input?



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Ola Haldor VollRe: Scopebox 3.0
by on Mar 7, 2012 at 8:25:50 pm

No, I thought the 1st gen. Decklink HD Extreme wouldn't have any of it. The option (among 25p) is greyed out.


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Robert HoullahanRe: Scopebox 3.0
by on Mar 7, 2012 at 8:31:08 pm

I think Scopebox is a great product in many ways I really like the scopes and the customizable layout. However it is priced and aimed at a lower end market and is really designed around firewire cameras it is just a somewhat happy accident that it works with SDI via a Decklink card.

Maybe he could be persuaded to make a Hi-End version that would leave the capture elements behind and support 2K and add features that Colorists would need.

-Rob-

Robert Houllahan
Director / Colorist
Cinelab Inc.
http://www.cinelab.com

MAHC-PRO 6-Core 3X GTX285 20Tb SAS Wave Panel Panny 11UK SDI Plasma.


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Eric JohnsonRe: Scopebox 3.0
by on Mar 7, 2012 at 8:43:04 pm

How does scopebox compare to ultrascopes?


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Juan SalvoRe: Scopebox 3.0
by on Mar 7, 2012 at 10:34:04 pm

Feature set is similar and interface is much more robust. Very customizable. I would go with Scopebox if I can confirm accuracy.



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Mike WoodworthRe: Scopebox 3.0
by on Mar 7, 2012 at 9:02:15 pm

Hey Robert,

Just wanted to correct your last post a bit. Just because ScopeBox has done DV/HDV support better than other tools never meant it was our primary focus. From the beginning we've supported all the major 3rd party capture devices. In 3.0 we've only increased our focus on third party cards. Blackmagic support is now handled natively -- we support their devices through their custom SDK, not quicktime (this is only an option on intel machines, and on PPC we will fall back to quicktime for BMD support).

Also in 3.0 we are supporting RGB and YUV 10bit natively and frame sizes to 4k and beyond. We may be cheaper than other options, but I assure you we are not focused down market.

If anyone is having problems scoping a signal they are able to capture with their card, most likely it is a configuration issue. Please contact our support at support@divergentmedia.com for help working through any issues.

mike
--
Mike Woodworth
CEO and Lead Developer

divergent media, inc.
email : mike@divergentmedia.com
web : http://www.divergentmedia.com


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Robert HoullahanRe: Scopebox 3.0
by on Mar 7, 2012 at 9:07:59 pm

That sounds really good Mike and I really like the product and I am hoping that it will find more of a place here with more tools for Colorists.

-Rob-

Robert Houllahan
Director / Colorist
Cinelab Inc.
http://www.cinelab.com

MAHC-PRO 6-Core 3X GTX285 20Tb SAS Wave Panel Panny 11UK SDI Plasma.


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Juan SalvoRe: Scopebox 3.0
by on Mar 7, 2012 at 11:15:36 pm

Hi Mike,

I'm playing around with the trial and am very impressed. At that price point it's hard not to pick it up.

It's a great interface. And am able to get 444 2k in which is awesome. One problem I'm having is trying to record anything other than the native codec, using prores 4:4:4:4 to record RGB sources give me pretty much garbage. If I record BMD RBG 10bit codec it works fine.

The record function isn't critical... as we could use MediaExpress, just strange that the scopes look right but record is screwy. Otherwise great product. Really impressive.

-Juan



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Mike WoodworthRe: Scopebox 3.0
by on Mar 7, 2012 at 11:18:30 pm

Juan,

Send us an email at support@divergentmedia.com so we can open a bug report.

mike



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Juan SalvoRe: Scopebox 3.0
by on Mar 7, 2012 at 11:25:43 pm

Sent. Thanks for the quick reply Mike.



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Erik LindahlRe: Scopebox 3.0
by on Mar 8, 2012 at 12:29:50 am

Very interesting product.

How much does it push a modern MacBook Pro 2011? This would be a very flexible and cheap solution for adding scopes to our studio(s) as both our editors have a MacBook Pro 2011 as a "side machine". We'd just have to add something like the Intensity Extreme, UltraStudio 3D or AJA Io XT for i/o. Would it be unrecomended going SDI > HDMI for monitoring purposes? The Intensity Extreme is such a cheap product and we already have SDI > HDM in the studio for monitoring tot he HD-screen for clients.

The only problem is if the app / solution really pushes the CPU / GPU of the MacBook Pro the fans go nuts and that would render the solution less optimal.


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Robert HoullahanRe: Scopebox 3.0
by on Mar 8, 2012 at 1:28:15 am

WOW

I just downloaded the Scopebox 3 demo and it is fantastic!! Great update to a great scope that I use every day already!!

-Rob-

Robert Houllahan
Director / Colorist
Cinelab Inc.
http://www.cinelab.com

MAHC-PRO 6-Core 3X GTX285 20Tb SAS Wave Panel Panny 11UK SDI Plasma.


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Juan SalvoRe: Scopebox 3.0
by on Mar 8, 2012 at 3:41:21 am

It doesn't seem to push the CPU much just monitoring. My guess is it's mostly GPU based. I've been playing with it on a Mac Pro and it handles 2k fine.

That said... I don't know if the MacBook Pro GPU is beefy enough.

Also HDMI is not a reliable way to check levels.



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Mike WoodworthRe: Scopebox 3.0
by on Mar 8, 2012 at 5:56:15 am

We actually don't use the GPU for much math, only for compositing the window and doing styling on the traces and such. The speed is possible because of a custom video pipeline we wrote called AKE - the Adaptive Kernel Engine. It's kind of like OpenCl/ CUDA but it runs on the CPU.

What this means is that any modern GPU will be fine for ScopeBox, including any shipping laptop. That said, if you are doing big enough frame sizes/ enough palettes/ 10bit sources etc, it's possible you'll stress a laptop enough to kick the fans on. Where that threshold is will depend on all of the above variables. All I can say from our testing in house is that the bigger laptops (15-17in) seem to run much cooler under load (and spin up the fans less often) than the small macbook airs.

A great option for cheap configs which will run quietly are the mac minis with a thunderbolt device. We've tested all the shipping minis with the BMD UltraStudio3D, and they ran great.

mike
--
Mike Woodworth
CEO and Lead Developer
divergent media, inc.
email : mike@divergentmedia.com
web : http://www.divergentmedia.com



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Robert HoullahanRe: Scopebox 3.0
by on Mar 8, 2012 at 6:38:33 am

It runs really well on my 17" i7 2.4Ghz Thunderbolt Macbook Pro.

Does it run well on the cheaper ($599.00 intel integrated GPU) Mac-Mini with 10-bit, 1920x1200 display multiple palates etc?

-Rob-

Robert Houllahan
Director / Colorist
Cinelab Inc.
http://www.cinelab.com

MAHC-PRO 6-Core 3X GTX285 20Tb SAS Wave Panel Panny 11UK SDI Plasma.


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Mike WoodworthRe: Scopebox 3.0
by on Mar 8, 2012 at 7:10:28 pm

We did a day of testing at Apple's test facility recently, and all the minis were good and responsive. The only slow down we know of with the intel integrated GPUs is with our focus assist overlay on previews. My guess is that won't be too sorely missed in the DI.

mike
--
Mike Woodworth
CEO and Lead Developer
divergent media, inc.
email : mike@divergentmedia.com
web : http://www.divergentmedia.com



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Robert HoullahanRe: Scopebox 3.0
by on Mar 8, 2012 at 7:58:37 pm

THat is great it seems like a Mini with a thunderbolt I/O like Ultrastudio would be a great little machine for scopes and portable to set.

I upgraded our V2.0 on a Dual G5 2Ghz at work and it definitely takes a hit in responsiveness compared to V2.0 it seems like there is less CPU load (around 70%) but maybe that GPU is not so hot? The G5 has a ATI Radeon 9600 128Mb card some other card recommended?

Will be buying a few more Scopebox licenses...

-Rob-

Robert Houllahan
Director / Colorist
Cinelab Inc.
http://www.cinelab.com

MAHC-PRO 6-Core 3X GTX285 20Tb SAS Wave Panel Panny 11UK SDI Plasma.


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Teo RižnarRe: Scopebox 3.0
by on Mar 8, 2012 at 9:58:55 pm

I am just thinking of an idea. About looping the HDSDI cables out of the DI system, first they go to scopes, than they go to LUB box, than displays... OK if you have a display with built in option of importing a calibration LUT than it is irrelevant, but would sometime in future Scopebox be able to process also LUTs? So you could measure the image without LUT, just pure signal, than apply the LUT only on output that goes out of the video card (ideally separate LUT for each signal, #1 and #2 HDSDI). Than you could get rid of LUT box and get one loop HDSDI less? Whoul it make the difference? Specially in the price LUT box (even HDlink) comparing to Scopebox?

Color grade reel: http://vimeo.com/15480583
Cofounder of http://nuframe.si postproduction


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Mike WoodworthRe: Scopebox 3.0
by on Mar 8, 2012 at 10:04:53 pm

That's strange... we're finding perf to be better under v3.0. Can you send us an email - support@divergentmedia.com so we can try to track down what might be happening?

-mike



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prathvish hegdeRe: Scopebox 3.0
by on Mar 10, 2012 at 2:02:00 pm

hi ,

just mike would love to see it on windows also as we have resolve on windows also.
trying it out on mac..............

prathvish hegde
colorist


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