Audio in Toxik?
by stephane Auge
on
Aug 16, 2009 at 8:03:38 pm
Hello,
I'm a Maya and AE user. Since Toxik is now packed with Maya I've played a bit with it. I've read the doc but I can't find a way to import any audio file. Is there a way to play sync sound in Toxik like in Flame? If not I'll stick with AE since audio sync in commercial and music video clip is necessary.
(sorry for my bad english)
Re: Audio in Toxik? by stephane Auge on Aug 17, 2009 at 3:55:45 pm
Hello Ken,
Well that's a big limition for broadcast job then. Toxik is probably very good for feature film compositng, for big jobs, but for day to day work like music video clip or small commercial (like
i do) witch is the bread of small companies or many freelancers, Toxik is unfortunatly useless without proper audio import and synch fonctionalities. Sadly, I'll have to stay with AE then.
With few improvements Toxik could really be a great app, and sold in a bundle with 3ds Max and XSI too like it is with Maya (I'm a Maya user) it could even be a killer app even a AE killer.
Or rather a Flame killer but this may be the main explaination of the lack of audio and such features in Toxik...
Re: Audio in Toxik? by Eric Craft on Aug 18, 2009 at 4:58:05 pm
I think the main reason for the lack of audio is because it is designed as a compositing application at its core. Typically it is the motion graphics applications that have/need the audio support for syncing. Which would help to explain why AE, Combustion, and Fusion have audio support, but Nuke and Toxik (as far as I could find) don't.
Re: Audio in Toxik? by Eric Craft on Aug 18, 2009 at 8:41:04 pm
And Flame is used for motion graphics, same reason it has 2d/3d text:AutodeskĀ® FlameĀ® software is the ultimate visual effects system for high-speed compositing, advanced graphics, and interactive client-driven design. -Eric
Re: Audio in Toxik? by stephane Auge on Aug 18, 2009 at 10:14:12 pm
That's my point. If you add these features to Toxik (witch would not be very difficult)you've got a Flame running on a workstation that's Autodesk probably don't want.
I think it's a hard decision for Autodesk markting people because Toxik with audio synch, 2d/3d text and some other features, bundle with Maya, 3ds and XSI is surely a killer app. With it they can make severe damage to the other competitors like Nuke and Fusion even to AE but they could kill Flame, their loving app too, I mean Flame. So I think they working on that a lot and don't really know what to do yet.
Re: Audio in Toxik? by Eric Craft on Aug 19, 2009 at 2:01:17 am
I don't think that will be a problem. I don't think people are going to be paying $500-600 per hour to watch someone work in Toxik. Toxik also lacks the hardware acceleration that Flame offers. Also, I am guessing the Systems tools will always be one step ahead of the desktop apps when it comes to features. So the desktop apps will only see features passed down as they get retired or replaced with newer tools.
But that is my opinion on the situation, so who knows what Autodesk is thinking about it.
Re: Audio in Toxik? by stephane Auge on Aug 19, 2009 at 7:11:54 am
Well Flame hardware is nothing specific since a Flame is a HP workstation z800 running Linux red hat with an AJA Xena card a Quadro 5800 and a good disk array. A solid piece of hardware ok but nothing that anybody can't get . Toxik on these kind of machine would be as efficient as a Flame.
Well about paying 500-600$ a day. I don't know in the US but here in Europe as long as the client is seat in a large and expensive leather armchair watching a very large and expensive monitor in a large and nice workspace with beautifull people everywhere the client just don't care about the software you are using.