Camera X and Y position matches Null X and Y position?
by Tim West
on
Sep 11, 2009 at 11:44:04 am
Hi,
I'm trying to build a composition in which a camera's X and Y coordinates correspond with the X and Y coordinates of a null object - e.g. a camera & target set up similar to the target camera in C4D.
Can anyone help me with these expressions (or is there a better way to achieve this?)
Re: Camera X and Y position matches Null X and Y position? by Tim West on Sep 11, 2009 at 12:25:11 pm
UPDATE:
I've managed to create exactly what I need EXCEPT one thing ....
I have my 3D Null layer's ('control') position controlling the anchor point of my 3D content layer ('Map').
However - I only want the Null layers X and Y (not Z) values to be mirrored by the content layer (so the content layer's Z position remains at 0 at all times.
Can anyone show me how to specifically target position X, Y or Z values of 3D layers?