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Centering comp dimension values - any idea??

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Jim DarskiCentering comp dimension values - any idea??
by on Dec 7, 2012 at 11:16:43 pm

One really annoying thing about AE default comp dimensions is that X and Y values start in the upper right corner. That means that for example if you place anything in the middle of the 720x1080 comp - the placement of that object will be x=540 y=360. It would be SO MUCH EASIER if the center of the comp was actually x=0 y=0. If you go up or right you go to positive numbers, down or left reversed negative numbers (like Cinema 4D). Is there any comp setting that can do that? Or is there any work around to achieve that?

I have been researching it for some time now but couldn't find any solution.

Thank so much in advance.


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Vishesh AroraRe: Centering comp dimension values - any idea??
by on Dec 8, 2012 at 8:08:55 am

Jim

You can Make the Position Coordinated x=0,y=0 of any object by Parenting it to a Null Object.

1. Make a new Null Object so that it will be at the center of the comp.

2. Center your object at x= width/2, y=height/2.

3. Parent it to the Null and its new coordinates will be 0,0.

Here is an Example:
5043_objectatcenterwithx0y0folder.zip

This may help a little.

Can't say anything about changing the coordinate system in AE but you can understand it through this tutorial.
How to Use 3D Coordinate System in Adobe After Effects

Vishesh Arora
3D and Motion Graphics Artist
Films Rajendra

Blog:
http://digieffects.wordpress.com

Demo Reel(3D):







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Jim DarskiRe: Centering comp dimension values - any idea??
by on Dec 23, 2012 at 7:21:25 pm

Thanks Vishesh,
The null object is a simple work around. I still wish there was a way to reset comp coordinates especially when I need to work with complex comps with many nulls and layers being parented.


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Vishesh AroraRe: Centering comp dimension values - any idea??
by on Dec 24, 2012 at 6:38:40 am

Glad I could help

Vishesh Arora
3D and Motion Graphics Artist
Films Rajendra

Blog:
http://digieffects.wordpress.com

Demo Reel(3D):







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