Particle Smoke Dissolve Effect
by Dustin Brown
on
Oct 7, 2008 at 11:39:03 pm
I have two elements I've rendered out of Maya. Lets say they're a pingpong ball and a coffee cup turned over, covering the ball. Each has been rendered separately with alphas. I want the coffee cup to particulate and blow away (wind) to reveal the ball. Further, I'd like the effect to have a very 3D feel to it:
I've been playing around with CC ParticleWorld, but I'm getting the feeling that no amount of mastery of this particular plug-in is going to give me what I want. I'm starting to think I'll have to render the smoke out or Maya as well.
If anyone knows of something I can try in AFX 7, let me know.
Re: Particle Smoke Dissolve Effect by david bogie on Oct 8, 2008 at 3:33:04 pm
You can search the AE tutorials here for all of the smoke and dust videos. Most show you how to turn text into something that will blow around. Good places to start.
I don't do 3D anymore (Infini-D almost killed me) but it seems your Maya objects are only 2D projections of them now that you have brought them into AE, yes? shatter will give them a real 3D dispersion but the particles are still based on a 2D layer. .
bogiesan
This is my standard sigfile so do not take it personally: "For crying out loud, read the freakin' manual."