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Rotation with Static 3D angle

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Rotation with Static 3D angle
by Chuck Rosenecker (Chuck) on Sep 30, 2008 at 3:36:16 pm

There are no dumb questions, right?

Realizing that After Effects in any incarnation is a 2D application, I may be attempting the impossible (or at least tedious) task of creating a comp with a rotating element with a 3D angle.

The problem being, in using either the rotation controls in the effect (Shatter) or by applying a camera, I get a "Wobble" on the object, when all I really want is a view of the rotation at an angle.

If I stay in AE I can keep some flexablity in my overall project.

Any ideas?




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Re: Rotation with Static 3D angle
by Dave LaRonde on Sep 30, 2008 at 3:40:33 pm

Put your 2D rotation in a precomp, then bring the precomp into your main comp. Once you turn this precomp into a 3D layer, you can do anything you want to it in 3D space, and it won't affect the 2D rotation at all.

Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA

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Re: Rotation with Static 3D angle
by Chuck Rosenecker on Sep 30, 2008 at 7:45:32 pm

Nevermind. . .

'Transform order' in shatter solved the issue

Duh.



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