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AE does not recognize the Mac OS X update required to use Open GL

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AE does not recognize the Mac OS X update required to use Open GL
by Corey Rybicki on Aug 26, 2008 at 4:42:04 pm

Ae thinks that it is operating on OS 10.4.9 and tells me that this version does not support Open GL, but I'm running 10.4.11 that will support Open GL in AE. How do I get AE to recognize the OS update?



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Re: AE does not recognize the Mac OS X update required to use Open GL
by Dave LaRonde on Aug 26, 2008 at 4:50:43 pm

Here's the deal about Open GL in AE:

AE supports only a subset of Open GL. This means that you could TRY to create a project that took advantage of Open GL capabilities, but you'd probably include something in the project that would freak out Open GL, rendering the capability useless and leaving you scratching your head.

EVERYONE I know who has flirted with Open GL eventually gives up on it. It isn't worth the bother.

If you find this annoying, consider that Adobe also claims AE will support mp3, mpeg2, mp4, h.264 and m2t files. These are all good belly laughs. Heck, I've been waiting for Adobe to get mp3 support right since AE 3.1. So don't hold your breath on Open GL support.

The moral of this tale is to turn off Open GL and get on with life.

Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA

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Re: AE does not recognize the Mac OS X update required to use Open GL
by Corey Rybicki on Aug 26, 2008 at 6:11:06 pm

Thanks,

I was prepared to mess around with it for the rest of the day, but I suppose I'll let it go for know....However, I'm sure my curiosity will get the best of me and end up wasting my weekend...

regards,

Corey



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Re: AE does not recognize the Mac OS X update required to use Open GL
by Kevin Camp on Aug 26, 2008 at 8:30:59 pm

i'm one of those guys that dave is referring to... i was actually reasonable successful with opengl on ae7, until i was saddled with a macpro (opengl was one of the many things that rosetta didn't handle too well). but once cs3 came out and multiprocessing was better realized in ae rendering, i never went back to trying to using opengl... multiprocessing was faster.

but if you want to try, try downloading the full os 10.4.11 update from apple and installing that (it the one that will go from 10.4.0 to 10.4.11 and will be 10x bigger than the smaller update). you can find it in the software download area under apple software/updates... my guess is that something has been lost or broken since one of the updates...

you should also run the disk utility (applications>utilities) and repair permissions and check disk prior to updating and after, it's just good practice.

Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW

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