Re: CC Sphere textures by Dave LaRonde on Jul 29, 2008 at 3:01:36 pm
2:1. In the square-pixel world, you need twice as many horizontal pixels as vertical pixels. If you're working in nonsquare pixels, you'll need to do some arithmetic to maintain that 2:1 ratio.
Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA