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CC Particle World...again

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CC Particle World...again
by Simon Roughan (SRoughan) on Jul 21, 2008 at 2:23:27 pm

Ive looked through the old posts but to no avail.
I have a scene of a guy sitting at an office desk shot against green. I want to make a tornado of sheets of paper spinning around him. I have the effect down, using particle world with a custom quad polygon and the animation property on twirl. So far so good. But how do I sit my keyed layer in the middle of it, so the paper flys around behind his back? Is this even possible, or am I over reaching (again...).
Any help appreciated.
Simon




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Re: CC Particle World...again
by david bogie on Jul 21, 2008 at 4:04:33 pm

You can create a path for the emitter that includes z coordinates but you cannot easily place your person in the middle of the tornado. That requires a 3D particle system.

Accessing the 3d controls for the emitter is not easy. It's on the options window, I think. Maybe there is advice on the Cycore site.

You can create two or more copies of your tornado and mask them off so they surround your person but this will require careful animation of the mask points so they're not too obvious.

bogiesan

This is my standard sigfile so do not take it personally: "For crying out loud, read the freakin' manual."

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