Hi all
Have set up a 3d composition and decided to add a little blur to my depth of field. I had a play around with the camera settings but didnt get any results.
I set up an experimental project with two simple solids at different z depths, rammed up the camera aperture and got the result i was after.
I then recreated the camera settings back in my original composition along with test solids at the same z depths, but with no results again!
Is there something else im doing wrong? Something i dont have switched on? Or off?
Im guessing this is something very obvious. Any help is much appreciated, thanks all.