how do I make camera movements look more "human"?
by Doug Horton (naeffects)
on
Jul 2, 2008 at 9:22:26 pm
I want to use the camera like a 1st person POV shot, where he's looking around a room kind of frantic, but even adding many keyframes, it doesn't seem realistic. I imagine there's some sort of shortcut to make camera movements look more frantic and realistic, any help would be great. thanks!
Re: how do I make camera movements look more "human"? by Aharon Rabinowitz on Jul 2, 2008 at 9:41:32 pm
You want to wiggle both the position and rotation using a wiggle expression. This is added on top of your already existing motion.
Try this for position:
wiggle(2,10)
This will wiggle the value 2 times a second up to 10 pixels off the current position. Change those numbers to taste.
I'd then precomp the whole thing, and use a wiggle expression on the nested comps rotation - wiggle(2,1) 1 degree of rotation may be a lot more than you expect. Again play around.
Or if its a 1 point camera (no point of interest) you can add the wiggle directly to the camera's Z rotation.