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Honeycomb

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Honeycomb
by Michael Patten on Jun 30, 2008 at 5:07:55 am

I have been trying to build a honeycomb effect for a lower 3rd title I am working on. I would like to animate some of the honeycomb polygon shapes, so I have been using polygon shapes to create the honeycomb. The problem is it appears not all of the sides on the polygon created with AE CS3 are equal so I cannot align the shapes properly to create a honeycomb. The sides of polygons created in AI are equal, but when imported into AE are masks which I cannot animate. Any thoughts on the best approach? Why are polygons different between AE and AI?

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Re: Honeycomb
by Serge Hamad on Jun 30, 2008 at 7:13:24 am

Hi Michael,

Funny, I gave an advanced ae class last Friday and someone asked exact the same question.

First to create a honeycomb you need "Hexagons" (six-sided polygons)

Second CS3 inherited a couple of (Well hidden) Illustrator features and here is one that will certainly help you:

After selecting your polygon shape, click and hold your pen or mouse on your comp window then click once on your page up arrow et voila! you changed the default pentagon to an hexagon.

By clicking the page up or down arrow you can create many different shapes starting from a triangle to a perfect circle.

And don't let the little icons on your tool palette fool you. AE defaults to a pentagon but shows an hexagon


Salut.
Serge

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Re: Honeycomb
by Michael Patten on Jun 30, 2008 at 5:15:29 pm

Great. I created a new shape layer, added the poloygon shape, pressed and held the shift key, left mouse button and scrolled up on the mouse wheel to change from 5 to 6 points. This allowed me to create the honeycomb pattern I was looking for. Thank you.

Michael



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Re: Honeycomb
by david bogie on Jun 30, 2008 at 6:09:15 pm

Shatter has a nice HEX pattern. The extruded shapes available after the Shatter starts could be lots of fun behind a lower third.

bogiesan

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