Quality issues with logo overlay
by Alex Cordiner
on
Jun 28, 2008 at 9:49:33 am
I have created a circular logo which I want to overlay on a video. The logo is required to spin every so often which I have achieved in after effects. I have then rendered the footage to AVI (best settings, lossless) and proceeded to overlay footage in Premiere.
The issue that I am having is that the edges of the circle and general quality is a bit rubbish. Looks like quite a low resolution. Anybody got any ideas as to how to increase the quality? The cirle does have red border if that makes any difference.
Re: Quality issues with logo overlay by Mike Park on Jun 28, 2008 at 11:09:39 pm
Is there any reason you didnt import the footage into afx and overlay it all together. Also, is the logo a shape layer or raster image. I am guessing the edges are a bit blocky in Premiere.
Re: Quality issues with logo overlay by Alex Cordiner on Jun 29, 2008 at 2:27:26 pm
Hi Mike, thanks for replying. I think the issue is actually more to do with the red colour. After searching these forums I see that red is quite an awkward colour so I have reduced the R value which seems a lot better.
I am not sure of the best workflow with regards to AE and Premiere. Do you think that I should cut my final footage in Premiere and then load into AE for the logo overlay/transition?
Re: Quality issues with logo overlay by Mike Park on Jun 30, 2008 at 2:24:04 am
Yes, that is exactly what I think. AFX seems to be much better at fine tuning your video footage. I generally import my footage using premiere, trim it down - much easier with Premiere, then export using Quicktime with animation codec. Import into AFX and do all your post work. That is how I like to work anyway. Depending on the version, you can also use the dynamic link to import premiere sequences into afx as a comp with a series of video on different layers so you can tweak them individually. Pretty handy.
Re: Quality issues with logo overlay by Aharon Rabinowitz on Jun 30, 2008 at 12:44:10 pm
Your best bet is to use black as your BG, even if giving it an alpha channel. And you should be rendering your animation straight - not premultiplied. See this video:
But even so, if you rendered premultiplied (and clearly from your description, you did) try using effect > Channel > Remove color matting and setting the color to the EXACT color you used as a BG (in your case, the red you're using). That may remove much or all of the crud.