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Rendering my camera

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Rendering my camera
by Casey Roberts on Jun 27, 2008 at 8:43:42 pm

I have a 3D space that looks like the corner of a room. There is some 3D text sitting near the corner and a spot light that turns on and moves around the corner of the room. I also have a camera that moves around the text and then zooms in closer. When I preview my comp it shows my camera's view (Camera 1), which is what I want it to do. When I render my comp it goes back to the active camera and nothing renders at all. The clip is 0 seconds long and it just shows my 3D text in the corner. No animation.

I thought that having my camera on the top layer was the way to set it to active camera? I did that and the same thing happens when I render. Help me please!

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Re: Rendering my camera
by Dave LaRonde on Jun 27, 2008 at 10:08:40 pm

Did you mistakenly confuse the Custom View in the comp window for your active camera? It happens a lot.

Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA

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Re: Rendering my camera
by Casey Roberts on Jun 29, 2008 at 3:33:47 am

No, I don't think so. I use the custom view to animate and I know what that angle is. Am I out of luck? I don't think there is much I can do. Get back to me if you have any other suggestions. If not then that's fine. Thanks for trying.





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Re: Rendering my camera
by Matthew Carrick on Jun 30, 2008 at 1:38:41 pm

In the tab where you select Active Camera, Custom View 1, etc there should be an option to select your camera layer. It should say Camera 1 or whatever you renamed your camera to. If you only have one camera, that's an easier and more reliable way to do it than to rely on the Active Camera.



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Re: Rendering my camera
by david bogie on Jun 30, 2008 at 6:30:35 pm

If you have more than one camera, AE only renders the top one.

bogiesan

This is my standard sigfile so do not take it personally: "For crying out loud, read the freakin' manual."

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