PLaying around with the Burn Film effect. I'm trying to think of some ways to make it look more realistic. So far I've duplicated the layer that I'm applying the effect to and setting it's mode to multiply to get some darker colors as it burns. I've also done a little warping to the layer.
I kinda want the dges around the burn spots to glow a little bit.
I might even film some fire later and overlay it.
"The secret to creativity is knowing how to hide your sources." --Albert Einstein
Re: A more realistic burn film by malcolm DeSoto on Jun 26, 2008 at 8:43:36 pm
hmmmm...that's an idea.
To be clear, this really isn't film that I'm burning. This is spot for a steak house. So, lot's of flames and such. I'm kinda using the film burn as a transition.
"The secret to creativity is knowing how to hide your sources." --Albert Einstein
Re: A more realistic burn film by david bogie on Jun 27, 2008 at 6:44:05 pm
One of the CC particle systems can use an alpha shape as the source for particles. You could, in theory, transfer the hot edges to a layer, precompose it, and apply the CC filter to it. You should be able to generate sparks, smoke or fire from the edges of the holes.
Sorry,m not at my AE machine today. Grabbing from memory.
In the olden days, back when AE was CoSA, we had fun shooting these as practical effects. At that time, we got questions about recreating the "Bonanza map." Our solution was was to print the map, use some magician supply accelerant powders and liquids and light it off. Great fun.
bogiesan
This is my standard sigfile so do not take it personally: "For crying out loud, read the freakin' manual."