Problem with building a 3d TV
by Amit Zinman
on
May 15, 2008 at 9:22:28 am
HI,
I built a nice 3d TV from a front and back photos edited in Photoshop and about 10 layers in between for depth and some effects to complete the 3D look. Rotating it a bit to the side and it looks great. But when I turn it all the way round, for some reason I see the front layer again instead of the back one.
Any ideas?
Re: Problem with building a 3d TV by Simon Bonner on May 15, 2008 at 10:06:38 am
You're rotating the camera, right? Perhaps the camera's pivot point to far in front of the tv, so when ou rotate the camera, it ends up "inside" the tv (i.e. between the layers that make it up). The back of a layer looks the same as the front, so you may be looking at the back of one of the layers.
Re: Problem with building a 3d TV by Amit Zinman on May 15, 2008 at 12:12:13 pm
This also happens when I rotate the entire thing rather than the camera. I know I am looking at the back of the front layer, where are all the rest. I've tried playing around with it and it seems that for some reason AE picks up the top show first rule rather than using the 3Do front shows first rule.
Still can't solve it.
Re: Problem with building a 3d TV by Dave LaRonde on May 15, 2008 at 3:25:24 pm
[Amit Zinman]"I built a nice 3d TV... when I turn it all the way round, for some reason I see the front layer again instead of the back one."
I would try precomposing your current TV layers, then turning on the Collapse Transformations switch. AE will then treat the precomp as a three-dimensional object.
Please note: the anchor point of the precomp will be at AE's normal x-y center, AND zero in z-space. When you rotate the precomp, keep that fact in mind.
Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
Re: Problem with building a 3d TV by Dave LaRonde on May 15, 2008 at 4:24:39 pm
[Amit Zinman]"It appears that layer styles doesn't work well in 3D space..."
That's good to know. I'll add that to the list of items that Adobe claims it supports, but is not fully supported in actuality. Things like mp3 and Open GL.
Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
Re: Problem with building a 3d TV by Dave LaRonde on May 15, 2008 at 5:20:38 pm
[Amit Zinman]"Perhaps all this will work in CS4 (on Vista 64 bit!)"
We can always hope! Adobe might possibly solve the Photoshop layer styles problem in AE9, but you may have to wait for 64-bit Vista, considering the operating system's less-than-sterling record so far.
Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
Re: Problem with building a 3d TV by Amit Zinman on May 15, 2008 at 8:18:02 pm
People never trusted Windows XP when it came out. Why have a slower Windows 2000 with nothing but security issues?
That's the way it is with Vista today IMHO. But things move on, everybody with AE will want to utilize at least 4GB and sooner than later, 8GB of RAM. Vista will improve and get more support and apps to work on it and will be the tool for everyone, from high end animation artists such as ourselves to kids playing their latest High def 3D game.
And then I guess everyone will ridicule the next MS OS. And Adobe, as always, will keep on making wonderfull tools and taking their sweet time to fix the bugs. I still have a first red frame when importing HDV on all Adobe apps.
Re: Problem with building a 3d TV by Dave LaRonde on May 15, 2008 at 9:20:38 pm
[Amit Zinman]"...I still have a first red frame when importing HDV on all Adobe apps."
Hmmmmm........ are you using the HDV in its native capture codec? If yes, know that all HDV capture codecs use interframe compression, and AE -- among other applications -- doesn't like interframe compression. Your options: transcode the HDV to another codec after capture, or get a card that will do the transcoding for you as you capture.
Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
Re: Problem with building a 3d TV by Frank Thomas on May 15, 2008 at 11:28:03 pm
[Amit Zinman]"And then I guess everyone will ridicule the next MS OS."
From what I hear, the next MS OS will be a modular system. You buy a basic OS, with no bells and whistles. All the resource-hogging extras will be available as individual add-on modules.
If that's true, it might just be the best MS OS to use for this sort of work.
Re: Problem with building a 3d TV by Mike Clasby on May 15, 2008 at 5:28:39 pm
You could build a quick cube with the Script described in this thread, then Alt-Drag assets from the project window onto the cube faces to swap in your PhotoShop Stuff. Might work, if your sides and back are all the same size.
Re: Problem with building a 3d TV by Amit Zinman on May 15, 2008 at 8:22:18 pm
I actually started with that and soon realize a box will just not work with a slick slim brand new LCD TV. So I used a bunch of layers for depth and now it's working okay with just regular layers and effects, none of that new high techy CS3 stuff.