Re: Thin lines in Trapcode 3D-Stroke by Dave LaRonde on May 7, 2008 at 7:08:44 pm
Well, to illustrate my point, I'll use the example of my own very nice, three-month-old, 23-inch Apple Cinema Display Monitors.
Their resolution is 1920 x 1200. This means they display about 83 pixels per inch.
However, even a fairly low-resolution photograph on a printed page has about 300 pixels per inch. Do you see a discrepancy between high-resolution monitors and low-resolution print?
Furthermore, it doesn't help that you're trying to display white on black, which shows any flaws better than almost any other color combination.
Make your lines thicker.
Dave LaRonde
Sr. Promotion Producer
KCRG-TV (ABC) Cedar Rapids, IA
Re: Thin lines in Trapcode 3D-Stroke by Sascha Verwiebe on May 7, 2008 at 10:45:29 pm
setting the Feather value to 100 can help.
you could also try to create 1px strokes in a precomp at double resolution, and scale it down in your main comp. maybe use subpixel positioning.
as dave said, the steps will not go away, but it might get better than what you have now.
Re: Thin lines in Trapcode 3D-Stroke by Eric Lease on May 7, 2008 at 11:59:04 pm
Try upping the thickness of the line, then thin it back out with the Simple Choker effect. To get a line that is thickness 0.2, start with a line of thickness 1, apply Simple Choker at 0.65, then duplicate the layer to increase the brightness.