Hi,
I am trying to create an effect where text pours out of a wine bottle that is rotating from the vertical to its horizontal axis. I have the animated bottle rotating properly, but I do not know how to get the text to "pour" from the mouth of the bottle and into place at the bottom of the screen. Also, I would like to give the letters a liquidy feel as they pour out. Can anyone give me advice on how to create this combination of effects?
Re: Creating a pouring effect using text by peter van der zee on May 5, 2008 at 2:46:29 pm
You can use the text animator to put the position, a bit of scale and 0 tracking to the mouth of the bottle, the liquid feel is achievable with displacement maps.
Re: Creating a pouring effect using text by david bogie on May 5, 2008 at 3:39:25 pm
Liquidy can also be done with vector blurs.
The main issue with such initial attempts is figuring out the end positions and the ballistics as the letters come to a soft landing. Do you need them to wiggle and bounce?
bogiesan
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