|
Hi everyone, first time user of this forum but it's the only place I found that discussed something similar to my problem and I'd like some further informations
I am creating this character that is a serpent-like dragon (much like asian dragons) formed of a single long snake-like body, a head and legs. The thing is, I want to use the puppet tool to animate the body in order for it to.. move in a wave pattern (I'm french so bare with my limited vocabulary).
I parent the head to the body, but when the body is deformed, the head doesn't follow.. neither the legs. Can I... associate their anchor points with puppet pins, so that it follows their movements? thank you
Respond to this post • Return to posts index
| |