Keylight (CS3) has blocked-grainy output
by Randy McWilson
on
Feb 14, 2008 at 11:40:55 pm
Keylight in the new CS3 creates strange and random noise inside the matte when rendered, even though the screen matte is showing pure white inside our subject.
When we render out for playback, a jittery, grainy, blocky pattern appears on our subject.
Re: Keylight (CS3) has blocked-grainy output by Dave LaRonde on Feb 14, 2008 at 11:59:49 pm
Yup, that'll happen with Keylight if the video level of the keying color is too high. If you're looking at a scope, Keylight likes the color to come in about 40-45 IRE units, and I'd guess yours is at about 60 units or more.
The way I work around the problem is to do a 2-step key. I start with a good key, which you already have; please note I didn't say a good-LOOKING key... right now, yours is ugly. Then I duplicate the layer.
On the bottom layer, I reset the effect and play with it until I get spill removal, but the background goes gray in Keylight's final output setting. It takes a bit to get to that point, but then it suddenly gets easy. I use the layer above it -- the good key -- as an alpha matte, and Poof! I have a good key AND spill suppression.
Re: Keylight (CS3) has blocked-grainy output by april henderson on Feb 17, 2008 at 3:36:53 am
Yes..I would love to get a little more detail on this one too. It means a lot to me. In the second Keylight layer which we have reset. How exactly would we remove that spill?
Should we just use the Edge Color Correction tools??