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basic fractal noise loop expression question

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basic fractal noise loop expression question
by heather Crank on Jan 31, 2008 at 4:55:25 pm

Hello All,

I've got a fractal noise animation moving perfectly and have distorted this animation with corner pin. I've watched the how to loop fractal noise tutorial by Aahron, and tried his technique to make it loop seamlessly by placing a key frame one frame beyond the comp's time settings as well as clicking cycle evolution. Unfortunately the animation jumps at the end, even when I do this. I then tried creating a new comp and placing the fractal animation inside this comp. I added a time remap and added an expression to this loopOut("continue"), i also tried loopOut("cycle"). Alas, it still jumps...anyone out there have any ideas. I must just be missing something really simple.

Thank you!

h



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Re: basic fractal noise loop expression question
by Dave LaRonde on Jan 31, 2008 at 5:28:53 pm

If you're trying to loop more than one property, double-check all ending keyframes to be sure they get back to the original values.

Dave LaRonde
Sr. Promotion Producer
KCRG-TV

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Re: basic fractal noise loop expression question
by heather Crank on Jan 31, 2008 at 5:31:45 pm

Thanks Dave!!!!!!

H



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Re: basic fractal noise loop expression question
by Kevin Camp on Jan 31, 2008 at 6:53:25 pm

there is also a checkbox for 'cycle evolutions' and a setting for what cycle to loop at in the evolution settings for fractal noise.

so if your evolution settings were animated 3 revolutions and you needed it to loop, you would need to also enable the cycle evolutions and set the cycle to 3 revolutions.

Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW

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Re: basic fractal noise loop expression question
by heather Crank on Jan 31, 2008 at 6:56:41 pm

THANKS KEVIN!



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