Random layer position constrained by another layer's alpha
by finder0
on
Jan 6, 2008 at 3:43:54 am
I am trying to create a 2.5D landscape with several hundred layers randomly positioned all over the landscape. I see how to have the position be random, but is there a way to limit the positions to only within the "island" of the landscape as defined by its alpha channel? This is something simple to do with trapcode's particulate, but i need the shadows cast onto the ground and thats where trapcode is failing me.
thanks
Re: Random layer position constrained by another layer's alpha by Jerzy Drozda Jr on Jan 6, 2008 at 9:47:08 pm
This sounds interesting, but i'm not quite sure what you are trying to do. Feel free to contact me directly: http://maltaannon.com/maltaannons-hotline/ and prepare some screenshots of your comp, or the whole project file. I'd like to take a look at it.