Rotating Stills_in 3d space_PLEASE HELP
by Scotty
on
Sep 13, 2007 at 10:21:23 pm
Hi
I'm really under the gun here so any help is appreciated!
I was given 36 still images of a Truck (has alpha) that , when strung together, creates a 360 degree turn.
Now I sort of understand the 3d function in AE but not entirely....How can I best use the camera to make it seem like I'm going around the car while it spins? Do I add a knull layer? Any tricks or do I simply add a Camera Layer and play w/ it? Seems I'm not getting what I want by doing this..
Re: Rotating Stills_in 3d space_PLEASE HELP by Dan O'Brien on Sep 13, 2007 at 11:09:03 pm
if you already have the stills of the 360 view, you don't need a camera, right? just import all of the stills as an image sequence and let your still images do the work of circling around the car. unless i'm completely missing what you're trying to do...
Re: Rotating Stills_in 3d space_PLEASE HELP by Darby Edelen on Sep 13, 2007 at 11:45:45 pm
[Scotty]"Perhaps you're right...I think I'll do that but mess w/ the camera slightly to add moves and such...I think that's what they did at Evox.com"
I don't think so, at least not unless the moves are very subtle.
It's not possible to create any new angles in AE that weren't already photographed without getting the 'postcards in space' look. You are limited to zooming in/dollying in and rotating on the Z-axis.
The Evox.com examples you mentioned most likely used cameras set up in very specific paths to simulate the motion.
Re: Rotating Stills_in 3d space_PLEASE HELP by Scotty on Sep 14, 2007 at 12:20:09 am
Darby..thanks
Did you see the samples at Evox? They don't look that tricky....like for example the zoom up to the tail light of a car and zooming out to transition etx...do I not need to add a camera layer and rather just apply the 3d box to the primary layer?
Re: Rotating Stills_in 3d space_PLEASE HELP by Steve Roberts on Sep 14, 2007 at 1:04:09 pm
You have a movie of a rotating car.
In AE it will play on a layer, which is like a flat movie screen.
Yes, you can mess with magnification: focal length, zooming. You can either scale up/down the movie, or add a 3D camera and push in/out on the movie layer, as long as you don't overdo it and lose resolution. But you can't move/tilt/pan the camera up/down/left/right or you'll get distortion of the image.
You can also change the timing of the rotation with time remapping/timewarp to a certain extent.
And yes, you should make the layer 3d *and* add a camera. Using AE's default "not really there" camera isn't good practice.