Hey Jimmy,
First here is a tutorial for AE/Maya interaction:
http://www.creativecow.net/show.php?page=/articles/delafuente_rene/maya_cam...
Anyone who uses Maya will tell you that the interaction with After effects is far from being perfect. C4D does a way better job!
Anyway, in your case I would rather export the object with the UV coordinates and use Invigorator Pro to texture and animate it.
Using Layer Mapping you could create all kind of textures right away inside of AE
Invigorator allows your object to interact with other AE layers, tracking a layer is also possible.
If your object is simple keep it in one piece. If you are creating a complex object make sure you cut it in different pieces so you can texture each part individually once you import it in Invigorator Pro or ProAnimator.
You could then use AE or Invigorator's lights and camera. Invigorator allows you also to animate the object itself when manipulating the "Sets".
I hope this may help.
Salut.
Serge
"InvigoMany" On sale here:
http://www.nyc-visual.com