Re: Falling Snowflakes by Steve Roberts on Dec 4, 2006 at 4:55:05 pm
You can look on the COW for Particle Playground (PP) tutorials, or try this:
1) make a small snowflake comp
2) drag it into your main comp
3) apply PP to a solid
4) make the cannon width as wide as your comp, and move it up so its Y-position is negative half the cannon width (e.g. for a 640-wide comp, Y-pos at -320 or higher), just so the particles start offscreen
5) Under layer map, set it to your snowflake layer
6) adjust direction so the particles fall down
7) adjust velocity and gravity until it looks right
Re: Falling Snowflakes by yikesmikes on Dec 4, 2006 at 6:33:10 pm
You might want to click on Dan's head and scroll down to "Building a 3D Particle Generator". There you can swap in your snowflake art for Dan's Snow.psd layers. Basically, in the Comp "Snow" you delete all but one snowflake layer, then Alt Drag you new layer from the Project Window onto that snowflake layer in the Timeline Window, then duplicate that layer as many times as you want snowflakes. Dan's generator is cool, the particles are reborn so the snowfall is continuous.
These are also true AE 3D layers so you can do a camera fly through.