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my problem with cameras...

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my problem with cameras...
by Nico Jones on Sep 12, 2006 at 3:55:18 pm

Hello all,

I've been using after effects for about 3 years now, and after my personal 'null parenting revelation' I'm pretty reasonable at controlling cameras. i can make nice moves by animating the orientations, rotations and positions of the camera or the null, but there is a level of smoothness that I am still struggling to attain.

My problem can be distilled down into the following scenario---

I have keyframed a camera travell from A to B. Halfway between A and B I want the camera to slow down. not to stop, but slow down, before resuming its journey to B.

And that's it. I can get cams to do all sorts of rotations around objects and spins and twirls, but if someone asked me how to do the above, I wouldn't know how. how absurd is that??

Any attempt by me to tweak the velocity curves result in anject disaster. I can ease in and out of moves, but this always results in a 'dead stop' for the camera.

I know the chap below asked for camera tutorials, and i read the respponses, but if someone could tell me how to achieve this annoyingly simple thing, i'd be most grateful. I guess it's a 'roving keyframe' thing...

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Re: my problem with cameras...
by Dave LaRonde on Sep 12, 2006 at 4:13:43 pm

Here's a solution using keyframes only:

Create your motion path with a beginning and ending keyframe. If you want to ease in and out, that's fine.

Find the midpoint where you want the slowdown to occur. A little bit before it, create a keyframe: just click the keyframe box. Do the same thing a little bit after the midpoint.

Now comes the easy part: spread the two keyframes you just made farther apart on the timeline! Now it takes longer to move across a given portion of the screen. You'll definitely want to convert the first of those two keyframes to an Easy Ease In, and the second one to an Easy Ease Out.

You should be good to go.

Dave LaRonde
Sr. Promotion Producer
KCRG-TV

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