3d and Displacment maps? (matrix effect)
by Stu from oz
on
Jun 14, 2006 at 5:10:22 am
Hi all, I have this project that needs text scrolling down the screen then when it gets near the middle of the screen i need it to shoot off on the z axis away from me and dissapear into the horizon. ( i need this text to have a slope on it with no harsh angles. ( i have made up a seperate displacment map which would be perfect) but as you know they only work on the X&Y axis.
any ideas i have tried a lens type effects (like buldge and stuff but is not exactly what i am after.
cheers stu
Re: 3d and Displacment maps? (matrix effect) by Steve Roberts on Jun 14, 2006 at 2:09:48 pm
Maybe you could use Particle Playground (in AE) to create the streams (there must be a COW tut on that) and use a gradient (property mapper?) to shrink the letters as they pass over it.... because PP only works in 2-space.
The thing is, AE's text animation only works in 2-space on each layer. The only way to get letters zipping off in the z-direction is to have each letter on a separate layer. That's why you have to shrink them.
Re: 3d and Displacment maps? (matrix effect) by RobotHero on Jun 14, 2006 at 2:53:14 pm
Maybe card dance? Works best if you can line up every card with a chunk of text so nothing gets cut in half.
Or take your displacement map and make it so everything to the left moves right, everything to the right moves left, and everything from the bottom moves up. It would take a bit of math to get all the gradients right, but I think it's theoretically possible.
Maybe use something like a horizontal cylinder, and then match up the cylinder to another layer that has the bottom half masked out.