A similar issue was covered recently in another thread about
24.0 vs 23.976 fps [link].
[Anhtu Vu] "once the comp is in the queue, there's a box where you can change the frame rate..and that's where i changed it to 23.976 and as i said the end result looked the same as if i was to change the frame rate at the interpret stage as suggested."
This is not the right way to do it. Consider what's happening -- you have a source footage item that has 24.0 frames every second, and you are sampling it at 23.976 frames per second for render. You are not changing the duration, which means you have to squeeze 24000 frames on the source side (over 1000 seconds) into 23796 frames on the output side. To do this, you must skip 24 frames every 24,000, or one frame per thousand.
By interpreting the footage at 23.976 fps, you preserve all your original frames, but alter the total duration slightly.
Walter Soyka
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