Frame size is pretty big: 8192x4096 (square px, 25fps).
I had OpenGL deactivated which doesn't change anything.
Here the screenshot:
4071_aescrshot.jpg.zip
Mask expansion is animated from -50 to 1400 (too big of a value?). The layer would actually be used as a matte for a tif file.
Just now i tried to set the effects antialiasing quality to low. That gives me a few more frames (47), but still ae crashes with the same error message.
Here's another funny thing: I exported the project to CS5 and we tried to render it on a colleagues machine. He's getting a different error message on crash - Something about bit-depth conversion...
I tried to output either MOV animation or TIF sequence.