[Michele Poggi] "
* "enable continuos rasterization" - What do you mean by that?"
This is a layer switch in the timeline that is specific to vector file formats such as Illustrator files. It allows AE to read the vector data and "continuously rasterize" it, or put another way: your vector file will look as good as it can at any scale.
The downside of this switch is that if you need your layer to be scaled to a very large resolution AE must rasterize to an appropriately large size and you can end up running out of available memory quickly.
More information here:
http://help.adobe.com/en_US/aftereffects/cs/using/WS3878526689cb91655866c11...
[Michele Poggi] "The credits are now rolling at 3 pixels per frame, but I'm really interested in the text height you mentioned.. Is there a better way than simple logic to understand what speed it's best to use? For example, I found vertical blur to be less useful than the horizontal+vertical one. Same goes for using a little grayer text."
To use an extreme example imagine that your letter 'i' is 10 pixels tall. If it moves 4 or 5 pixels in one frame then it may be harder for someone watching to perceive continuous motion. Generally speaking I would recommend shorter text move slower, but this is not a hard and fast rule and instead something I made up on the spot :)
Darby Edelen