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Flash tutorial _Scrolling thumbnail panel by Lee B

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Flash tutorial _Scrolling thumbnail panel by Lee B
by Madhumal Sajeev on May 29, 2008 at 2:57:18 am

As a newcomer to flash I lost my way when he started on the buttons being given different states. Could anyone explain that part in detailed steps? Strangely the remainder of the tutorial is very clear but obviously I cant proceed as I am stuck at this early stage of the proceedings!
Much obliged for any help
Sajeev



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Re: Flash tutorial _Scrolling thumbnail panel by Lee B
by Clint Milner on May 29, 2008 at 1:58:33 pm

Hi There,

http://previews.learnflash.com/previews/flash8websites/animatedbutton.html

That's a link to another tutorial that you may find helpful. I use this website and the linked website almost exclusivly. Being self-taught, I'm glad there are websites like these out there.

Kind Regards,
Clint



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Re: Flash tutorial _Scrolling thumbnail panel by Lee B
by Madhumal Sajeev on May 29, 2008 at 3:54:29 pm

Thanks. It helped a lot
Sajeev



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Re: Flash tutorial _Scrolling thumbnail panel by Lee B
by Mandy Mohler on Oct 28, 2008 at 1:40:56 am

I am using Flash 8, and used this tutorial successfully... almost.
I have the thumbnail panel in an swf that gets called up from the main swf: it is an album of my pictures, but there are several albums.
The problem is, the buttons inside the panel are supposed to call up images outside the panel movie clip, outside the album.swf the panel movie clip is in, and brought up to replace an empty_mc on the main page.

Does anyone know how to code this?

I was able to successfully do this when it was simply pulling up the album swf with buttons... not buttons inside a movie.

Here is the code I used orignally, which worked, when they were buttons NOT inside the panel movie:

on (press) {
_root.empty_mc.loadMovie("Flash/Albums_swf/glam_27.swf");
}



The panel coding for the thumbnails is as follows:

panel.onRollOver = panelOver;

function panelOver() {
this.onEnterFrame = scrollPanel;
delete this.onRollOver;
}

var b = stroke.getBounds(_root);

function scrollPanel() {
if(_xmouseb.xMax || _ymouseb.yMax) {
this.onRollOver = panelOver;
delete this.onEnterFrame;
}

if(panel._x >= -30) {
panel._x = -30;
}

if(panel._x <= -1120) {
panel._x = -1120;
}

var xdist = _xmouse - 359;

panel._x += Math.round(-xdist / 7);
}


Thank you for whatever help you have!!!



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