I'm experiencing noticeable color banding on 16 and 32-bit image renders that aren't evident in the Picture Viewer. The render looks fine when viewed in the Picture Viewer in C4D, but when opened in Photoshop or After Effects CS5, I'm seeing a lot of banding, even on the 32-bit image.
I generally work in 16-bit, rendering out 16-bit PNG sequences. The banding appears identical in 16-bit and 32-bit images in After Effects, regardless of whether I have the AE project color depth set to 16 or 32-bit. I generally work in the sRGB color space.
If I bring the 32-bit PSD back into the C4D Picture Viewer I don't see the banding.
I took a screen grab of the C4D Picture Viewer and saved it as a TIFF. If I view that in the Mac Preview application I don't see banding. If I bring that into AE or PS I see some banding, but not the many stages I see when I bring the rendered images into those Adobe packages.
I have a pretty good NEC LCD monitor that's calibrated using NEC software and a Spyder 3 Elite Colorimeter. I don't think calibration issues would result in a 32-bit image showing color bands.
I've posted a distilled version of the scene here:
http://www.marshall-arts.net/Support/
The scene includes a rounded dark grey CYC for the background to a product (which I've removed from the scene). The CYC is lit with various lights. The banding is visible in the falloff of the lights.
I see that in the update to 13.058 there's a supposedly a fix of banding issues in the linear workflow. Is that relevant? I'm using a Linear workflow with all of the color management set to sRGB.
I'm using the Studio version of C4D, R13.061. Mac OS 10.6.8, Mac Pro, yadda yadda.
Thank you.
Shawn Marshall
Marshall Arts Motion Graphics