Render Queue multiple camera
by Andrew Wagstaff on Jun 13, 2012 at 12:08:02 am
When i come to set a scene to render for each camera position i have to save a new file so a scene with 10 camera would need me t save the file ten times setting the frames and camera and destination for each shot
what i would like to know is there a way i can avoid having to save a file for each shot and have the scene be rendered as a for example
if shot 1 is frame 0 - 200 and shot 2 200 - 400 the file would render camera one 0- 200 then it would activate camera 2 and render frames 200 - 400
Re: Render Queue multiple camera by David Alex on Jun 13, 2012 at 9:03:38 am
There actually is a way!
First, you could use a Stage object and keyframe the "Camera" section, but that would render out only one file. In order to render multiple files from different cameras in a single scene::
Under "Render Settings", in the bottom-left is a button labelled "Render Settings...". Click once and select "New". Alternatively, you could click and drag down the "Render Settings" item already in the list to duplicate it.
Make copies for each camera and change the "Save" and "Output" sections as required. Recommend double-clicking to rename them to match what Camera they correspond to, important for the next step.
Add the project to the Render Queue. In the Render Queue window, you'll find at the bottom (below the progress bar) two side-by-side dropdowns that read "Render Settings" and "Camera". Simply duplicate the Render job at the top and change the Render Settings and Camera for each.
Step 3 can get tiring, so don't rush through it. Be sure to double-check that everything matches up before rendering. I do wish I could script, coz then I'd make one that does that for you.