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Randomizing the color of a cloned cloner?

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Synicade VerreauxRandomizing the color of a cloned cloner?
by on May 25, 2012 at 7:20:13 am

I have 3 cloned triangles. I have them set-up with multi-shaders (and a randomizer), so that each of these 3 cloned triangles has a randomized color.
When I close these 3 triangles, they all have the same 3 colors.

I need each 3 triangles to have random colors, and each of it's clones to all have random colors. How can I achieve this?

Here is the effect I need (I did this manually):


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Adam TrachtenbergRe: Randomizing the color of a cloned cloner?
by on May 26, 2012 at 3:01:59 pm

I would create a material with a colorizer in the color channel, with a mograph color shader inside of that. Then assign the material to the lower level cloner. Assign a random effector to that cloner, with the mode set to color only. Choose noise as the random mode, with a small or zero scale. Then it's mostly a matter of playing with the random effector's min and max sliders to get the colors you want.

Example: 4209_randomcolors.c4d.zip


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