|
Hello again,
A picture I'm working on has my view-port slowed down to aggravating speeds. I have a GeForce GTX 480 so its quite speedy. However I have been messing and tweaking a variety of controls from the display, filter and preferences menus and drop downs. Helps a bit but still difficult to work. If I turn of specific parts of the picture (I have webs created from atom arrays with cloth tags and belts for a good number of objects; lots of SSS, displacement, sub-poly; lots of vertices)it helps a bit but still slow going.
Is there a way to physically speed up the workings of the view-port to workable speed? Would moving parts to the layer browser and turning them off there help more than just turning them off in the object manager?
Any suggestions and/or hints are greatly appreciated!!!
| |