help with particles TP/Particular/Form
by Elin grome
on
Nov 4, 2009 at 9:40:27 pm
Hi all - need some guidance on particles for a piece im working on...
Basically I have some nice studio shot footage of a silver trophy vase thing turning on a plinth- nice range of angles, macro, shallow depth of field...
I want to wrap some particles over it, small bokeh-type light sprites, wrapping, swarming over the surface...
My question is how best to go about it; I have C4d and TP, not very experienced with it but willing to learn and TC Particular & Form which i know a little better; I can get a pretty ok result but just warping a grid in FORM and approximating it with the footage, but would like to actually wrap more faithfully to the trophy shape...
I have already modelled the trophy; without the engraving and textures etc but the shape is good enough: now id just like some tips on how to wrap the particles....
Re: help with particles TP/Particular/Form by randy johnson on Nov 5, 2009 at 12:37:59 pm
Might be best if you start with the presets found in the content browser (or downloaded from maxon)
For these types of particles I really like the spline emitter. This way you can animate the spline too and that makes the orgin of the particles very subtle rather than one source. Do you have an animation that you can link to show coser what you are looking for?
For general TP SREK has the best examples I have seen with a good text clarifying what is what.
http://www.bonkers.de/tp/tp.html
If you have time and a little money http://www.cmivfx.com has like 8 hours of TP tutorial but it seems a little overkill for this project. It deals a lot with swapping groups and interaction.