Mograph clones to fill vector
by Matthew Geiger
on
Sep 9, 2009 at 11:46:59 pm
Hello-
I am using Mograph with c4d 11. I have a spline of a world map, and I want to make a bunch of clones of a cylinder and have them take the shape of the path so that is looks like a bunch of cylinders (eventually affected by sound) are making up a world map. I am currently attempting this with a cloner object and my path spline, Is their an easier way to do this? Matrix object?? I'll keep trying and let you know what i come up with, If any one has any suggestions I'd certainly appreciate it?
thanks
Matt
Re: Mograph clones to fill vector by Matthew Geiger on Sep 11, 2009 at 12:49:35 pm
I haven't. I thought spline mask was for creating composting masks and traveling mattes. I'm not new to 3d but mograph has particularly poor documentation. I'll definitely give it a shot though. how would one go about using it??
thanks
Re: Mograph clones to fill vector by Matthew Geiger on Sep 11, 2009 at 2:15:45 pm
I suppose I should mention that I want the map to be filled in, not a bunch of object outlining the spline. Kinda like the example scene in mograph with the face and the close object but if thier is a way to make it a cleaner grid, that would suit me much better.
Re: Mograph clones to fill vector by Tim Shetz on Sep 12, 2009 at 9:56:05 pm
Sorry for the delay...
If you:
1)create your clones with a cloner using the grid array
2) put a rectangular spline around your map spline (bigger than map)
3)add the 2 splines to the spline mask and set it to B subtract A(assuming map on top, then rectangle below)
4)add the spline mask to an extrude
5)add the extrude and the cloner to a boole
6)make sure the cloner is on top, then the extrude and that the boole is set to A subtract B
Re: Mograph clones to fill vector by ronaldo montalvo on Sep 16, 2009 at 9:20:38 pm
hey tim,
thanks for posting this interesting solution. i've been trying to get it to work for the last hour but no success. it cuts the map spline shape correctly but doesn't mask off or restrict the clones. have double checked your directions, pretty certain i have all your object orders/modes/types corrrect. i wonder will this set-up work OK in C4d 10.5 as well as 11?
Re: Mograph clones to fill vector by ronaldo montalvo on Sep 16, 2009 at 10:32:19 pm
i think i had something wrong in one of the axis settings. i started over and built it vertically with all the elements in XY and the spline mask axis in XYalongZ insead of laid out on a floor with the spline mask in XZalongY. also added some more depth to the extrude depth movement and repositioned it on the cloner a bit and it works as you outlined. nice trick. thanks again.