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Range Mapper 0->100 : 0->50->0 ?

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Range Mapper 0->100 : 0->50->0 ?
by Bert Brown on Jun 12, 2009 at 5:24:47 pm

I have a slider that's controlling an object moving through a doorway AND the opening of the door.

But what I'd like is if the door could then close, but still be controlled by the same slider.

So as the slider goes from 0 to 100%, the door goes from 0 to 50% and then back down to 0.

thanks

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Re: Range Mapper 0->100 : 0->50->0 ?
by Adam Trachtenberg on Jun 12, 2009 at 6:40:27 pm

Here's one way to to do it: http://www.3danvil.com/tutorials/door_slider.c4d

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