Hi there i have a simple scene, that is a sphere with a tracer, and the tracer have sweep nurbs, and the animation is just the sphere going back and return, but when i try to render, it says out of memory.
I have a pentium 4 with 2gb of memory, i'll upload my scene to see if i'm doing something wrong, is there a way to simply this animation?
Download scene : http://rapidshare.com/files/151570111/teste_tra_o.c4d.html
Thanks a lot for you time
Re: help please by Brian Jones on Oct 7, 2008 at 12:27:39 am
the scene you uploaded won't render since the Tracer traces particles, or points from splines or poly objects. Once I made your sphere editable it will render but slowly since each one of the default spheres 266 points are traced, which means the SweepNurb is tracing that circle along 266 splines.
Reduce the points in the sphere to minimum or make a spline with as many points as you want to trace, that should make it workable.